Offline 213.202.205.63:28015 checked 3d ago
4Netplayers Rust Server von David
Connect
srv = rust.server("213.202.205.63:28019")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 10:46 UTC20d ago | 1 | NaN | running | 0 |
| 1 | Wed 7 Oct, 18:21 UTC21d ago | 1 | NaN | 0.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1234567890
- map
- Procedural Map
- size
- 4000
- seed
- 1234567890
Server
srv.info()- address
- 213.202.205.63:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 10:46 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 89/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 96/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 79/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18/1000 |
Quick answers
From the figures on this page.
Population
How does 4Netplayers Rust Server von David compare in the rankings?
Player hours over seven days put 4Netplayers Rust Server von David at #15,339, in the top 69% of the ranked set.
How full does 4Netplayers Rust Server von David run?
Offline now for 4Netplayers Rust Server von David, with the last sample 3 days 1 hours ago. Over the last seven days it averaged 0 players.
Server facts
What Rust version does 4Netplayers Rust Server von David run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by 4Netplayers Rust Server von David. Steam updates your game for you, but the protocol must match to join.
Is 4Netplayers Rust Server von David up, and what does its uptime show?
Offline now for 4Netplayers Rust Server von David, last seen 3 days 1 hours ago. Over the last 7 full days the hours up number 117 of 168, 70%. Rust Data logged it first on 7 October 2026.
Where does 4Netplayers Rust Server von David sit?
No region is published by 4Netplayers Rust Server von David. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 213.202.205.63:28015.
Map and rules
Which settings and rules does 4Netplayers Rust Server von David run?
No gather rate appears in the name: 4Netplayers Rust Server von David. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has 4Netplayers Rust Server von David selected?
4Netplayers Rust Server von David runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does 4Netplayers Rust Server von David wipe, and how often?
Too few wipes are on record for 4Netplayers Rust Server von David to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 20 days 11 hours ago.
On 4Netplayers Rust Server von David, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Where does 4Netplayers Rust Server von David appear among Rust Data lists and filters?
The Rust Data lists that 4Netplayers Rust Server von David fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on 4Netplayers Rust Server von David?
The game's server browser reads these tags from 4Netplayers Rust Server von David: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into 4Netplayers Rust Server von David?
In Rust, F1 opens the console: type client.connect 213.202.205.63:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.