Rust Data

rustdata.spaceservers213.202.205.63:28019.ipynb

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Offline 213.202.205.63:28015 checked 3d ago

4Netplayers Rust Server von David

moddedoxide

Connect

srv = rust.server("213.202.205.63:28019")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 20d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 10:46 UTC20d ago 1 NaN running 0
1 Wed 7 Oct, 18:21 UTC21d ago 1 NaN 0.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1234567890
Map of 4Netplayers Rust Server von David
map
Procedural Map
size
4000
seed
1234567890
Open on RustMaps

Server

srv.info()
address
213.202.205.63:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 10:46 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average89/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average96/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average79/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average25/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

Quick answers

From the figures on this page.

Population

How does 4Netplayers Rust Server von David compare in the rankings?

Player hours over seven days put 4Netplayers Rust Server von David at #15,339, in the top 69% of the ranked set.

How full does 4Netplayers Rust Server von David run?

Offline now for 4Netplayers Rust Server von David, with the last sample 3 days 1 hours ago. Over the last seven days it averaged 0 players.

Server facts

What Rust version does 4Netplayers Rust Server von David run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by 4Netplayers Rust Server von David. Steam updates your game for you, but the protocol must match to join.

Is 4Netplayers Rust Server von David up, and what does its uptime show?

Offline now for 4Netplayers Rust Server von David, last seen 3 days 1 hours ago. Over the last 7 full days the hours up number 117 of 168, 70%. Rust Data logged it first on 7 October 2026.

Where does 4Netplayers Rust Server von David sit?

No region is published by 4Netplayers Rust Server von David. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 213.202.205.63:28015.

Map and rules

Which settings and rules does 4Netplayers Rust Server von David run?

No gather rate appears in the name: 4Netplayers Rust Server von David. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has 4Netplayers Rust Server von David selected?

4Netplayers Rust Server von David runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does 4Netplayers Rust Server von David wipe, and how often?

Too few wipes are on record for 4Netplayers Rust Server von David to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 20 days 11 hours ago.

On 4Netplayers Rust Server von David, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does 4Netplayers Rust Server von David appear among Rust Data lists and filters?

The Rust Data lists that 4Netplayers Rust Server von David fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on 4Netplayers Rust Server von David?

The game's server browser reads these tags from 4Netplayers Rust Server von David: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into 4Netplayers Rust Server von David?

In Rust, F1 opens the console: type client.connect 213.202.205.63:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,961 players 11,791 servers online