Rust Data

rustdata.spaceservers213.202.226.109:28019.ipynb

Run all rust-data · live

‹ All servers

Offline 213.202.226.109:28015 checked 16d ago

4Netplayers Rust Server

moddedoxide

Connect

srv = rust.server("213.202.226.109:28019")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,352 # top 71%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct9 Oct13 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1234567890
Map of 4Netplayers Rust Server
map
Procedural Map
size
3000
seed
1234567890
Open on RustMaps

Server

srv.info()
address
213.202.226.109:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 18:36 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average150/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average93/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average216/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average344/350

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does 4Netplayers Rust Server rank?

Rank #15,352 on seven-day player hours for 4Netplayers Rust Server, within the top 71% of all ranked servers.

What population does 4Netplayers Rust Server carry?

4Netplayers Rust Server returns no live count at this refresh, having last been seen 16 days 3 hours ago.

Server facts

What Rust version does 4Netplayers Rust Server run?

Rust network protocol 2634 and build 167231 on Linux is what 4Netplayers Rust Server runs. Steam updates your game for you, but the protocol must match to join.

Is 4Netplayers Rust Server up, and what does its uptime show?

Offline now for 4Netplayers Rust Server, last seen 16 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 2 October 2026.

In which location is 4Netplayers Rust Server hosted?

No region is published by 4Netplayers Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 213.202.226.109:28015 is its address.

Settings and map

What rules and settings are recorded for 4Netplayers Rust Server?

No gather rate appears in the name: 4Netplayers Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has 4Netplayers Rust Server loaded?

4Netplayers Rust Server runs a procedural map of size 3,000 with seed 1234567890, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does 4Netplayers Rust Server wipe?

A rhythm cannot be read from the wipes of 4Netplayers Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 23 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain 4Netplayers Rust Server?

These Rust Data lists include 4Netplayers Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on 4Netplayers Rust Server hold?

These tags are published by 4Netplayers Rust Server and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join 4Netplayers Rust Server?

The manual route: launch Rust, F1, then client.connect 213.202.226.109:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,404 players 11,908 servers online