Offline 213.220.150.92:28025 checked 7d ago
MGCDRP | RustPvEDE - TestServer
Connect
srv = rust.server("213.220.150.92:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 14:29 UTC7d ago | 0 | NaN | running | 0 |
| 1 | Tue 20 Oct, 23:14 UTC8d ago | 0 | NaN | 0.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 213.220.150.92:28025
- region
- –
- max players
- 100
- group limit
- 24 max
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 14:39 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 154/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 72/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 11/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23/1000 |
Quick answers
From the figures on this page.
Player counts
How does MGCDRP | RustPvEDE - TestServer compare in the rankings?
Player hours over seven days put MGCDRP | RustPvEDE - TestServer at #15,437, in the top 69% of the ranked set.
What population does MGCDRP | RustPvEDE - TestServer carry?
Offline now for MGCDRP | RustPvEDE - TestServer, with the last sample 7 days 19 hours ago.
Server facts
What is the Rust version on MGCDRP | RustPvEDE - TestServer?
The build is Rust network protocol 2634 and build 167781 on Windows, run by MGCDRP | RustPvEDE - TestServer. Steam updates your game for you, but the protocol must match to join.
Is MGCDRP | RustPvEDE - TestServer up, and what does its uptime show?
MGCDRP | RustPvEDE - TestServer is offline at this refresh; the last response came 7 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 20 October 2026.
Where does MGCDRP | RustPvEDE - TestServer sit?
There is no region published for MGCDRP | RustPvEDE - TestServer. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 213.220.150.92:28025.
Rules, settings, map
Which rules apply on MGCDRP | RustPvEDE - TestServer, and what settings?
The name MGCDRP | RustPvEDE - TestServer carries no gather rate. 24 players is the maximum per group. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does MGCDRP | RustPvEDE - TestServer wipe, and on what schedule?
A rhythm cannot be read from the wipes of MGCDRP | RustPvEDE - TestServer on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 7 days 20 hours ago, and that is the one in play.
What is wipe day on MGCDRP | RustPvEDE - TestServer like?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Where does MGCDRP | RustPvEDE - TestServer appear among Rust Data lists and filters?
These Rust Data lists include MGCDRP | RustPvEDE - TestServer: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on MGCDRP | RustPvEDE - TestServer hold?
Read by the game's server browser, the tags MGCDRP | RustPvEDE - TestServer publishes are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots in total; ts24 (Group limit): Team size tops out at 24; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into MGCDRP | RustPvEDE - TestServer?
In Rust, F1 opens the console: type client.connect 213.220.150.92:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.