Offline 213.226.127.71:27015 checked 7d ago
IKS[211 Devblog]
Connect
srv = rust.server("213.226.127.71:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- IKS_CustomMap_v5
- size
- –
- seed
- –
Server
srv.info()- address
- 213.226.127.71:27015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 21:51 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 59/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 96/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 103/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346/350 |
Quick answers
From the figures on this page.
Population
How does IKS[211 Devblog] compare in the rankings?
Over the last seven days IKS[211 Devblog] sits at #13,048 on player hours, in the top 58% of ranked servers.
How many players does IKS[211 Devblog] hold at once?
The current row shows IKS[211 Devblog] offline; the last response was 7 days 3 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
Which Rust version is IKS[211 Devblog] on?
The build is Rust network protocol 2164 on Windows, run by IKS[211 Devblog]. The protocol has to match before you can join, and Steam does the updating.
How reliable is IKS[211 Devblog], and is it online now?
The latest sample has IKS[211 Devblog] offline, with a last sighting 7 days 3 hours ago. Uptime of 0% across the last 6 full days: 0 hours of 144. Its earliest recorded date in Rust Data is 22 October 2026.
Where does IKS[211 Devblog] sit?
There is no region published for IKS[211 Devblog]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 213.226.127.71:27015.
Rules, settings, map
Which settings and rules does IKS[211 Devblog] run?
The name IKS[211 Devblog] carries no gather rate. No group limit is published. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The VAC field reads off.
Wipes and dates
When does IKS[211 Devblog] wipe, and how often?
The record for IKS[211 Devblog] holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 16 days 23 hours ago.
Tags, lists
Where does IKS[211 Devblog] appear among Rust Data lists and filters?
These Rust Data lists include IKS[211 Devblog]: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
How should you read the server tags on IKS[211 Devblog]?
These tags are published by IKS[211 Devblog] and read by the game's server browser: mp10 (Max players): The server lists 10 slots; v2164 (Protocol): The server speaks protocol 2164, so match your game version; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded listing: the game is changed by plugins or settings; hb68d7370 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join IKS[211 Devblog]?
Enter client.connect 213.226.127.71:27015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.