Offline EA 213.230.109.15:28035 checked 7d ago
StressTest
Connect
srv = rust.server("213.230.109.15:28037")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 20d 10h | Thu 19 Nov, 08:24 UTC | wipe |
| 2 | 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 08:24 UTC7d ago | 0 | NaN | running | 1 |
| 1 | Thu 8 Oct, 13:50 UTC21d ago | 1 | NaN | 13.8 days | 1 |
| 2 | Thu 1 Oct, 16:58 UTC28d ago | 1 | NaN | 6.9 days | 0 |
| 3 | Thu 24 Sep, 12:55 UTC35d ago | 0 | NaN | 7.2 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 10
- map
- Procedural Map
- size
- 2000
- seed
- 10
Server
srv.info()- address
- 213.230.109.15:28035
- region
- EA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 22 Oct 2026, 08:24 UTC
- hostname
- –
- first seen
- 17 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 14 on average | 1/100 |
| 1 | 瞌睡熊『5倍10废|10.30|萌新首选|无权限』 | EA · groups of 8+ · biweekly · 4 on average | 1/100 |
| 2 | [JP/PvE][BPリサーチ]MatoyServer初しん者〇 | EA · groups of 8+ · biweekly · 2 on average | 1/50 |
| 3 | [JPN] Apple Server | PvP | Vanilla | 2Weekly | EA · groups of 8+ · biweekly · 2 on average | 1/50 |
| 4 | cczsbwd/solo/独狼/原倍半月清/月图/公益服 | EA · no group limit · biweekly · 2 on average | 1/50 |
| 5 | Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 77 on average | 159/225 |
Quick answers
From the figures on this page.
Population
What position does StressTest take in the server rankings?
On seven-day player hours StressTest is #15,326 overall and #486 in Asia, inside the top 69% of all ranked servers.
How many players does StressTest hold at once?
The current row shows StressTest offline; the last response was 7 days 7 hours ago. Over the last seven days it averaged 0 players.
Server facts
What Rust version does StressTest run?
Rust network protocol 2634 and build 167781 on Windows is what StressTest runs. Steam updates your game for you, but the protocol must match to join.
How reliable is StressTest, and is it online now?
StressTest is offline at this refresh; the last response came 7 days 7 hours ago. Uptime of 4% across the last 7 full days: 6 hours of 168. Rust Data logged it first on 17 September 2026.
Which location does StressTest run from?
The EA tag is what StressTest uses to list itself in Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 213.230.109.15:28035.
Map and rules
Which rules apply on StressTest, and what settings?
The name StressTest carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has StressTest loaded?
StressTest runs a procedural map of size 2,000 with seed 10, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does StressTest wipe?
The tag sets the prediction: StressTest has too few wipes on record to confirm its schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 7 days 13 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.
What is wipe day on StressTest like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which lists on Rust Data hold StressTest, and which filters?
These Rust Data lists include StressTest: Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the server tags on StressTest?
Read by the game's server browser, the tags StressTest publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EA (East Asia): In the server browser it sits under East Asia. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to StressTest?
The manual route: launch Rust, F1, then client.connect 213.230.109.15:28035. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://uzrust.uz is the website recorded for it.
