Offline 213.32.245.243:28317 checked 11d ago
Fudge PvE Testserver
Connect
srv = rust.server("213.32.245.243:28315")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 12:08 UTC15d ago | 1 | NaN | running | 0 |
| 1 | Sat 10 Oct, 23:59 UTC18d ago | 4 | held half | 3.5 days | 4 |
| 2 | Sat 10 Oct, 00:12 UTC19d ago | 5 | NaN | 1 days | 3 |
| 3 | Mon 5 Oct, 02:01 UTC24d ago | 4 | held half | 4.9 days | 2 |
| 4 | Fri 2 Oct, 12:05 UTC27d ago | 4+1 queue | held half | 2.6 days | 1 |
| 5 | Mon 28 Sep, 12:43 UTC31d ago | 1 | NaN | 4 days | 0 |
| 6 | Sun 20 Sep, 15:51 UTC39d ago | 1 | halved by day 3 | 7.9 days | 1 |
| 7 | Sun 13 Sep, 13:00 UTC46d ago | 3 | halved by day 4 | 7.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 128664991
- map
- Procedural Map
- size
- 4250
- seed
- 128664991
Server
srv.info()- address
- 213.32.245.243:28317
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 23:59 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 100/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 156/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 64/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 188/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348/350 |
Quick answers
From the figures on this page.
Population
What position does Fudge PvE Testserver take in the server rankings?
Over the last seven days Fudge PvE Testserver sits at #13,075 on player hours, in the top 60% of ranked servers.
What population does Fudge PvE Testserver carry?
Offline now for Fudge PvE Testserver, with the last sample 11 days 11 hours ago.
About the server
Which Rust version is Fudge PvE Testserver on?
Rust network protocol 2634 and build 166586 on Windows is what Fudge PvE Testserver runs. The protocol has to match before you can join, and Steam does the updating.
Is Fudge PvE Testserver up, and what does its uptime show?
Offline now for Fudge PvE Testserver, last seen 11 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
Where does Fudge PvE Testserver sit?
For Fudge PvE Testserver, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 213.32.245.243:28317.
Map and rules
Which rules apply on Fudge PvE Testserver, and what settings?
You will not find a gather rate in the string Fudge PvE Testserver. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Fudge PvE Testserver loaded?
Fudge PvE Testserver runs a procedural map of size 4,250 with seed 128664991, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does Fudge PvE Testserver wipe?
Fudge PvE Testserver wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 18 days 19 hours ago.
What is wipe day on Fudge PvE Testserver like?
Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags, lists
Which lists on Rust Data hold Fudge PvE Testserver, and which filters?
These Rust Data lists include Fudge PvE Testserver: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Fudge PvE Testserver hold?
These tags are published by Fudge PvE Testserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): The server runs build 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Fudge PvE Testserver?
Enter client.connect 213.32.245.243:28317 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://fudgegaming.dk/.