Offline 213.32.25.216:28115 checked 28d ago
[EU] Heatline.gg Minigames | TEST SERVER
Connect
srv = rust.server("213.32.25.216:28116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Minigames|Bedwars|Creative
- size
- –
- seed
- –
Server
srv.info()- address
- 213.32.25.216:28115
- region
- – · fra
- max players
- 150
- group limit
- 10 max
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:40 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 118 on average | 136/999 |
| 1 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 36 on average | 1/100 |
| 2 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 17/100 |
| 3 | Intoxicated EU Sandbox - Creative | Build | Noclip | EU · groups of 8+ · 22 on average | 29/150 |
| 4 | ShockRust | Build Обновление | EU · no group limit · 8 on average | 7/50 |
| 5 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 8/50 |
Quick answers
From the figures on this page.
Population data
How does [EU] Heatline.gg Minigames | TEST SERVER compare in the rankings?
Player hours over seven days put [EU] Heatline.gg Minigames | TEST SERVER at #16,032, in the top 69% of the ranked set.
How many players does [EU] Heatline.gg Minigames | TEST SERVER hold at once?
The current row shows [EU] Heatline.gg Minigames | TEST SERVER offline; the last response was 28 days 2 hours ago.
About the server
Which Rust version is [EU] Heatline.gg Minigames | TEST SERVER on?
The build is Rust network protocol 2634 and build 166494 on Linux, run by [EU] Heatline.gg Minigames | TEST SERVER. Joining needs the same protocol on your game; Steam handles the update.
Is [EU] Heatline.gg Minigames | TEST SERVER up, and what does its uptime show?
[EU] Heatline.gg Minigames | TEST SERVER is offline at this refresh; the last response came 28 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 1 October 2026.
Where does [EU] Heatline.gg Minigames | TEST SERVER sit?
Its name points to Europe, but [EU] Heatline.gg Minigames | TEST SERVER publishes no region tag; the region code is fra. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 213.32.25.216:28115.
Settings and map
Which rules apply on [EU] Heatline.gg Minigames | TEST SERVER, and what settings?
No gather rate appears in the name: [EU] Heatline.gg Minigames | TEST SERVER. Group size tops out at 10 players. Recorded as minigames & battle royale, battle royale, arenas, parkour, Bedwars. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Wipe data
When does [EU] Heatline.gg Minigames | TEST SERVER wipe, and how often?
The record for [EU] Heatline.gg Minigames | TEST SERVER holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 28 days 3 hours ago.
Tags, lists
Which Rust Data filters and lists contain [EU] Heatline.gg Minigames | TEST SERVER?
The Rust Data lists that [EU] Heatline.gg Minigames | TEST SERVER fits are: EU Rust servers, Modded Rust servers, Rust aim training servers, Servers with build or creative tags and Rust creative servers, listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on [EU] Heatline.gg Minigames | TEST SERVER?
The game's server browser reads these tags from [EU] Heatline.gg Minigames | TEST SERVER: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): Slot count: 150; ts10 (Group limit): Team size tops out at 10; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rfra (Region code): The row gives fra as its region code; ^c (Creative): Build freely, with no gathering: sandbox mode; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^j (Battle royale): Fight as the zone closes in, after looting; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join [EU] Heatline.gg Minigames | TEST SERVER?
Enter client.connect 213.32.25.216:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.