Offline 213.5.195.22:28015 checked 36d ago
Server_216_DevBlog
Connect
srv = rust.server("213.5.195.22:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 213.5.195.22:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 22 Sep 2026, 16:39 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 151/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 79/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Server_216_DevBlog rank?
Player hours over seven days put Server_216_DevBlog at #15,460, in the top 67% of the ranked set.
How full does Server_216_DevBlog run?
The current row shows Server_216_DevBlog offline; the last response was 36 days 18 hours ago.
Server facts
Which Rust version is Server_216_DevBlog on?
Rust network protocol 2180 on Windows is what Server_216_DevBlog runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Server_216_DevBlog, and is it online now?
Offline now for Server_216_DevBlog, last seen 36 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 22 September 2026.
In which location is Server_216_DevBlog hosted?
No region is published by Server_216_DevBlog. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 213.5.195.22:28015.
Rules, settings, map
Which settings and rules does Server_216_DevBlog run?
No gather rate appears in the name: Server_216_DevBlog. No group limit is published. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. VAC is not running; Valve's anti-cheat is off.
Which map has Server_216_DevBlog selected?
Server_216_DevBlog runs a procedural map, which the game generates.
Wipes and dates
When does Server_216_DevBlog wipe, and on what schedule?
A rhythm cannot be read from the wipes of Server_216_DevBlog on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 36 days 18 hours ago.
Tags and filters
Where does Server_216_DevBlog appear among Rust Data lists and filters?
On Rust Data, Server_216_DevBlog appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded.
How should you read the server tags on Server_216_DevBlog?
These tags are published by Server_216_DevBlog and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; v2180 (Protocol): The server speaks protocol 2180, so match your game version; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; hdf93daba (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Server_216_DevBlog?
Enter client.connect 213.5.195.22:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.