Online 216.146.25.33:28015 checked 8m ago
Datawarp-Rust
Connect
srv = rust.server("216.146.25.33:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 04:50 UTC19d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 27944
- map
- Procedural Map
- size
- 4500
- seed
- 27944
Server
srv.info()- address
- 216.146.25.33:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 04:50 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 183/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 83/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 28/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 267/700 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Datawarp-Rust rank?
Over the last seven days Datawarp-Rust sits at #7,396 on player hours, in the top 33% of ranked servers.
What population does Datawarp-Rust carry?
Current row: 0 players on Datawarp-Rust, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 1 players.
Server facts
How smoothly does Datawarp-Rust run?
Averaged over 48 hours: 110 server fps, never under 58. Buildings, deployables and all else in the world took the count as high as 116,772 entities. Memory peaked at 5,828 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Datawarp-Rust on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Datawarp-Rust. Steam updates your game for you, but the protocol must match to join.
How reliable is Datawarp-Rust, and is it online now?
Datawarp-Rust reports itself online at the current refresh. Count back 5 days 15 hours from its reported uptime to get the last restart. 142 of 168 hours up over the last 7 full days, or 85%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Datawarp-Rust sit?
No region is published by Datawarp-Rust. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 216.146.25.33:28015.
Rules, settings, map
Which settings and rules does Datawarp-Rust run?
You will not find a gather rate in the string Datawarp-Rust. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Datawarp-Rust loaded?
Size 4,500, seed 27944: the procedural map on Datawarp-Rust, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Datawarp-Rust wipe, and on what schedule?
The record for Datawarp-Rust holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 8 hours ago.
What is wipe day on Datawarp-Rust like?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold Datawarp-Rust, and which filters?
On Rust Data, Datawarp-Rust appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Datawarp-Rust?
The game's server browser reads these tags from Datawarp-Rust: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Datawarp-Rust?
Enter client.connect 216.146.25.33:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.