Rust Data

rustdata.spaceservers216.146.25.33:28017.ipynb

Run all rust-data · live

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Online 216.146.25.33:28015 checked 8m ago

Datawarp-Rust

moddedoxide

Connect

srv = rust.server("216.146.25.33:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #7,396 # top 33%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 04:50 UTC19d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 27944
Map of Datawarp-Rust
map
Procedural Map
size
4500
seed
27944
Open on RustMaps

Server

srv.info()
address
216.146.25.33:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 04:50 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average183/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average83/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average267/700

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Datawarp-Rust rank?

Over the last seven days Datawarp-Rust sits at #7,396 on player hours, in the top 33% of ranked servers.

What population does Datawarp-Rust carry?

Current row: 0 players on Datawarp-Rust, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 1 players.

Server facts

How smoothly does Datawarp-Rust run?

Averaged over 48 hours: 110 server fps, never under 58. Buildings, deployables and all else in the world took the count as high as 116,772 entities. Memory peaked at 5,828 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Datawarp-Rust on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Datawarp-Rust. Steam updates your game for you, but the protocol must match to join.

How reliable is Datawarp-Rust, and is it online now?

Datawarp-Rust reports itself online at the current refresh. Count back 5 days 15 hours from its reported uptime to get the last restart. 142 of 168 hours up over the last 7 full days, or 85%. The first row Rust Data holds for it is dated 13 September 2026.

Where does Datawarp-Rust sit?

No region is published by Datawarp-Rust. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 216.146.25.33:28015.

Rules, settings, map

Which settings and rules does Datawarp-Rust run?

You will not find a gather rate in the string Datawarp-Rust. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Datawarp-Rust loaded?

Size 4,500, seed 27944: the procedural map on Datawarp-Rust, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Datawarp-Rust wipe, and on what schedule?

The record for Datawarp-Rust holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 8 hours ago.

What is wipe day on Datawarp-Rust like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which lists on Rust Data hold Datawarp-Rust, and which filters?

On Rust Data, Datawarp-Rust appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Datawarp-Rust?

The game's server browser reads these tags from Datawarp-Rust: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Datawarp-Rust?

Enter client.connect 216.146.25.33:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,948 players 11,836 servers online