Offline 216.152.156.162:28025 checked 5d ago
RustStyle - Pelican
Connect
srv = rust.server("216.152.156.162:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 216.152.156.162:28025
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 13:07 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 109/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 167/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 50/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does RustStyle - Pelican rank?
Over the last seven days RustStyle - Pelican sits at #15,335 on player hours, in the top 69% of ranked servers.
How many players does RustStyle - Pelican hold at once?
RustStyle - Pelican returns no live count at this refresh, having last been seen 5 days 20 hours ago. Over the last seven days it averaged 0 players.
Server facts
What is the Rust version on RustStyle - Pelican?
The build is Rust network protocol 2634 and build 167781 on Linux, run by RustStyle - Pelican. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustStyle - Pelican, and is it up?
RustStyle - Pelican is offline at this refresh; the last response came 5 days 20 hours ago. 37 of 168 hours up over the last 7 full days, or 22%. Its earliest recorded date in Rust Data is 20 October 2026.
In which location is RustStyle - Pelican hosted?
No region is published by RustStyle - Pelican. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 216.152.156.162:28025.
Settings and map
What rules and settings are recorded for RustStyle - Pelican?
You will not find a gather rate in the string RustStyle - Pelican. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has RustStyle - Pelican loaded?
RustStyle - Pelican runs a procedural map, which the game generates.
Wipes and dates
When does RustStyle - Pelican wipe, and on what schedule?
Too few wipes are on record for RustStyle - Pelican to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 8 days 19 hours ago.
Tags and filters
Which Rust Data filters and lists contain RustStyle - Pelican?
On Rust Data, RustStyle - Pelican appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on RustStyle - Pelican hold?
Read by the game's server browser, the tags RustStyle - Pelican publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into RustStyle - Pelican?
In Rust, F1 opens the console: type client.connect 216.152.156.162:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.