Rust Data

rustdata.spaceservers216.158.94.98:27018.ipynb

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Online 216.158.94.98:28018 checked 11m ago

Rustlab.io | US | Quads | 2x | Monday Wipes

2x weekly wipes vanillamoddedoxide

Connect

srv = rust.server("216.158.94.98:27018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 3
rank #5,474 # top 25%
last wipe 4d ago # weekly schedule
next wipe 2d 11h # Sun 1 Nov, 03:45 UTC

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Sunday 1 November, 03:45 UTC, in 2d 11h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 2025750798
Map of Rustlab.io | US | Quads | 2x | Monday Wipes
map
Procedural Map
size
3500
seed
2025750798
Open on RustMaps

Server

srv.info()
address
216.158.94.98:28018
region
–
max players
500
group limit
8, the default
wipe schedule
weekly
last wipe
25 Oct 2026, 03:45 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 98 on average27/200
1[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average2/150
2[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average6/200
3[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 44 on average53/150
4[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 30 on average5/150
5BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 5 on average2/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rustlab.io | US | Quads | 2x | Monday Wipes rank?

Rank #5,474 on seven-day player hours for Rustlab.io | US | Quads | 2x | Monday Wipes, within the top 25% of all ranked servers.

How many players does Rustlab.io | US | Quads | 2x | Monday Wipes hold at once?

The sample now reads 0 players for Rustlab.io | US | Quads | 2x | Monday Wipes, out of 500 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 1 players.

Server facts

What does performance look like on Rustlab.io | US | Quads | 2x | Monday Wipes?

The 48-hour average is 226 server fps, with a low of 170. Buildings, deployables and all else in the world took the count as high as 75,605 entities. A high of 2,380 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Rustlab.io | US | Quads | 2x | Monday Wipes run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rustlab.io | US | Quads | 2x | Monday Wipes. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rustlab.io | US | Quads | 2x | Monday Wipes, and is it up?

Online is the state at the latest refresh for Rustlab.io | US | Quads | 2x | Monday Wipes. The uptime it reports puts the last restart about 40 hours ago. Uptime of 99% across the last 3 full days: 71 hours of 72. Its earliest recorded date in Rust Data is 25 October 2026.

Where does Rustlab.io | US | Quads | 2x | Monday Wipes sit?

Its name points to North America, but Rustlab.io | US | Quads | 2x | Monday Wipes publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 216.158.94.98:28018 is its address.

Map and rules

Which settings and rules does Rustlab.io | US | Quads | 2x | Monday Wipes run?

Gather sits at 2x, read from the server's own name: Rustlab.io | US | Quads | 2x | Monday Wipes. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has Rustlab.io | US | Quads | 2x | Monday Wipes loaded?

Size 3,500, seed 2025750798: the procedural map on Rustlab.io | US | Quads | 2x | Monday Wipes, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does Rustlab.io | US | Quads | 2x | Monday Wipes wipe?

Expect an estimate: Rustlab.io | US | Quads | 2x | Monday Wipes's next wipe is projected from weekly: 7 days after its last wipe. Sunday 1 November at 03:45 UTC is when the next wipe is due. This world was created 4 days 12 hours ago. Its tags carry a weekly wipe schedule.

Tags, lists

Which lists on Rust Data hold Rustlab.io | US | Quads | 2x | Monday Wipes, and which filters?

The Rust Data lists that Rustlab.io | US | Quads | 2x | Monday Wipes fits are: Modded Rust servers, 2x Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should you read the server tags on Rustlab.io | US | Quads | 2x | Monday Wipes?

Read by the game's server browser, the tags Rustlab.io | US | Quads | 2x | Monday Wipes publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Rustlab.io | US | Quads | 2x | Monday Wipes?

In Rust, F1 opens the console: type client.connect 216.158.94.98:28018. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://rustlab.io/.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The interval is one week.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,865 players 11,882 servers online