Rust Data

rustdata.spaceservers216.158.94.98:39428.ipynb

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Offline 216.158.94.98:39765 checked 3d ago

map preview (not joinable)

moddedoxide

Connect

srv = rust.server("216.158.94.98:39428")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,276 # top 69%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
216.158.94.98:39765
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 04:29 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average40/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average84/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average34/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average87/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average301/310

Quick answers

From the figures on this page.

Population

What position does map preview (not joinable) take in the server rankings?

Rank #15,276 on seven-day player hours for map preview (not joinable), within the top 69% of all ranked servers.

How full does map preview (not joinable) run?

The current row shows map preview (not joinable) offline; the last response was 3 days 17 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on map preview (not joinable)?

The build is Rust network protocol 2635 and build 168909 on Linux, run by map preview (not joinable). The protocol has to match before you can join, and Steam does the updating.

How reliable is map preview (not joinable), and is it online now?

map preview (not joinable) is offline at this refresh; the last response came 3 days 17 hours ago. Uptime of 0% across the last 2 full days: 0 hours of 48. Rust Data logged it first on 26 October 2026.

In which location is map preview (not joinable) hosted?

There is no region published for map preview (not joinable). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 216.158.94.98:39765.

Map and rules

Which rules apply on map preview (not joinable), and what settings?

The name map preview (not joinable) carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC off.

Which map has map preview (not joinable) loaded?

The game generates its map: procedural, on map preview (not joinable).

Wipe data

On what schedule does map preview (not joinable) wipe?

A rhythm cannot be read from the wipes of map preview (not joinable) on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 3 days 17 hours ago.

Tags and filters

Which Rust Data filters and lists contain map preview (not joinable)?

These Rust Data lists include map preview (not joinable): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on map preview (not joinable)?

The game's server browser reads these tags from map preview (not joinable): gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join map preview (not joinable)?

In Rust, F1 opens the console: type client.connect 216.158.94.98:39765. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 78,914 players 11,790 servers online