Rust Data

rustdata.spaceservers216.169.137.72:27017.ipynb

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Offline 216.169.137.72:28015 checked 20d ago

TLB Rust LAN

moddedcarbon

Connect

srv = rust.server("216.169.137.72:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,868 # top 72%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 14:09 UTC22d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
216.169.137.72:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 14:51 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average29/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average50/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average16/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average52/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average231/260

Quick answers

From the figures on this page.

Population

How does TLB Rust LAN compare in the rankings?

Rank #15,868 on seven-day player hours for TLB Rust LAN, within the top 72% of all ranked servers.

How full does TLB Rust LAN run?

The current row shows TLB Rust LAN offline; the last response was 20 days 5 hours ago.

About the server

Which Rust version is TLB Rust LAN on?

The build is Rust network protocol 2634 and build 167058 on Linux, run by TLB Rust LAN. The protocol has to match before you can join, and Steam does the updating.

Is TLB Rust LAN up, and what does its uptime show?

The latest sample has TLB Rust LAN offline, with a last sighting 20 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 7 October 2026.

Which location does TLB Rust LAN run from?

For TLB Rust LAN, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 216.169.137.72:28015.

Map and rules

Which settings and rules does TLB Rust LAN run?

The name TLB Rust LAN carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on TLB Rust LAN?

TLB Rust LAN runs a procedural map, which the game generates.

Wipe data

When does TLB Rust LAN wipe, and on what schedule?

Too few wipes are on record for TLB Rust LAN to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 22 days 9 hours ago.

What is wipe day on TLB Rust LAN like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 5 hours after it began.

Tags, lists

Where does TLB Rust LAN appear among Rust Data lists and filters?

The Rust Data lists that TLB Rust LAN fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on TLB Rust LAN hold?

These tags are published by TLB Rust LAN and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): The server runs build 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into TLB Rust LAN?

Enter client.connect 216.169.137.72:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167058
Build The server runs build 167058.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,070 players 11,731 servers online