Rust Data

rustdata.spaceservers216.195.28.91:28017.ipynb

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Offline 216.195.28.91:28015 checked 7h ago

rusty01.spidercove.com

moddedoxide

Connect

srv = rust.server("216.195.28.91:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak 1
rank #8,808 # top 40%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75101:0002:0003:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 03:39 UTC22d ago 0 NaN running 0
1 Sat 3 Oct, 04:51 UTC26d ago 1 held half 4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
216.195.28.91:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 04:51 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average156/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average77/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Quick answers

From the figures on this page.

Population

How does rusty01.spidercove.com compare in the rankings?

Rank #8,808 on seven-day player hours for rusty01.spidercove.com, within the top 40% of all ranked servers.

How full does rusty01.spidercove.com run?

The current row shows rusty01.spidercove.com offline; the last response was 7 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 04:00 UTC is the busiest, at 1 players.

Server facts

What is the Rust version on rusty01.spidercove.com?

Rust network protocol 2635 and build 168909 on Linux is what rusty01.spidercove.com runs. Joining needs the same protocol on your game; Steam handles the update.

Is rusty01.spidercove.com up, and what does its uptime show?

The latest sample has rusty01.spidercove.com offline, with a last sighting 7 hours ago. Uptime of 62% across the last 7 full days: 104 hours of 168. Its earliest recorded date in Rust Data is 15 September 2026.

In which location is rusty01.spidercove.com hosted?

For rusty01.spidercove.com, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 216.195.28.91:28015.

Rules, settings, map

Which settings and rules does rusty01.spidercove.com run?

No gather rate appears in the name: rusty01.spidercove.com. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has rusty01.spidercove.com loaded?

A procedural map runs on rusty01.spidercove.com, generated by the game.

Wipe schedule

When does rusty01.spidercove.com wipe, and how often?

The record for rusty01.spidercove.com holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 6 hours ago.

What is wipe day on rusty01.spidercove.com like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Where does rusty01.spidercove.com appear among Rust Data lists and filters?

These Rust Data lists include rusty01.spidercove.com: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on rusty01.spidercove.com?

Read by the game's server browser, the tags rusty01.spidercove.com publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into rusty01.spidercove.com?

Enter client.connect 216.195.28.91:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,549 players 11,720 servers online