Offline 216.225.151.24:26985 checked 13d ago
WIP10x Test
Connect
srv = rust.server("216.225.151.24:26988")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 17:06 UTC17d ago | 1 | NaN | running | 0 |
| 1 | Sun 11 Oct, 17:25 UTC18d ago | 2 | NaN | 1 days | 0 |
| 2 | Thu 1 Oct, 23:15 UTC FW27d ago | 1 | halved by day 3 | 9.8 days | 0 |
| 3 | Mon 14 Sep, 21:48 UTC45d ago | 2 | held half | 17.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 35/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 66/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 21/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 73/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 274/310 |
Quick answers
From the figures on this page.
Population data
What position does WIP10x Test take in the server rankings?
Rank #15,123 on seven-day player hours for WIP10x Test, within the top 70% of all ranked servers.
How many players does WIP10x Test hold at once?
WIP10x Test returns no live count at this refresh, having last been seen 13 days ago.
Server data
Which Rust version is WIP10x Test on?
The build is Rust network protocol 2634 and build 167584 on Linux, run by WIP10x Test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is WIP10x Test, and is it up?
The latest sample has WIP10x Test offline, with a last sighting 13 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
Where does WIP10x Test sit?
There is no region published for WIP10x Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 216.225.151.24:26985 is its address.
Rules, settings, map
Which rules apply on WIP10x Test, and what settings?
No gather rate appears in the name: WIP10x Test. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has WIP10x Test loaded?
The game generates the map on WIP10x Test: procedural, size 4,500, seed 1. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.
Wipe schedule
On what schedule does WIP10x Test wipe?
No next wipe can be predicted for WIP10x Test, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 5 hours ago.
On WIP10x Test, what happens on wipe day?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 3.
Lists and tags
Which Rust Data filters and lists contain WIP10x Test?
These Rust Data lists include WIP10x Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on WIP10x Test?
Read by the game's server browser, the tags WIP10x Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join WIP10x Test?
In Rust, F1 opens the console: type client.connect 216.225.151.24:26985. Launch Rust on this page does the same by opening the game through Steam and connecting.