Rust Data

rustdata.spaceservers216.243.220.242:28117.ipynb

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Offline 216.243.220.242:28115 checked 16d ago

pllm-test-1

moddedcarbon

Connect

srv = rust.server("216.243.220.242:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,427 # top 71%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
216.243.220.242:28115
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 23:43 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average114/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average195/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average75/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average221/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Quick answers

From the figures on this page.

Population

How does pllm-test-1 compare in the rankings?

Rank #15,427 on seven-day player hours for pllm-test-1, within the top 71% of all ranked servers.

How many players does pllm-test-1 hold at once?

pllm-test-1 returns no live count at this refresh, having last been seen 16 days 17 hours ago.

Server data

What is the Rust version on pllm-test-1?

Rust network protocol 2634 and build 167584 on Linux is what pllm-test-1 runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is pllm-test-1, and is it online now?

pllm-test-1 is offline at this refresh; the last response came 16 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 12 October 2026.

Where does pllm-test-1 sit?

No region is published by pllm-test-1. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 216.243.220.242:28115.

Rules, settings, map

Which rules apply on pllm-test-1, and what settings?

No gather rate appears in the name: pllm-test-1. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has pllm-test-1 selected?

The game generates its map: procedural, on pllm-test-1.

Wipe schedule

When does pllm-test-1 wipe, and on what schedule?

The record for pllm-test-1 holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 16 days 19 hours ago.

Tags and filters

Where does pllm-test-1 appear among Rust Data lists and filters?

On Rust Data, pllm-test-1 appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on pllm-test-1?

Read by the game's server browser, the tags pllm-test-1 publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join pllm-test-1?

The manual route: launch Rust, F1, then client.connect 216.243.220.242:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players The server lists 4 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,740 players 11,898 servers online