Online NA 216.244.65.251:28015 checked 9m ago
RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02
Connect
srv = rust.server("216.244.65.251:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 48% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:09 UTC FW27d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 7/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 7/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0/15 |
| 4 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0/50 |
| 5 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
Quick answers
From the figures on this page.
Population data
How does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 compare in the rankings?
Player hours over the last seven days: #10,792 for RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02, #1,316 in North America, within the top 48% of the ranked set.
How full does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 run?
RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How well does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 perform?
Averaged over 48 hours: 32 server fps, never under 29. The entity count peaked at 79,109, covering buildings, deployables and the rest of the world. Memory peaked at 3,715 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02. The protocol has to match before you can join, and Steam does the updating.
How reliable is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02, and is it up?
The current sample puts RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 online. Count back 6 days 2 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Where does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 sit?
The NA tag is what RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 216.244.65.251:28015.
Map and rules
Which settings and rules does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 run?
The name RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 loaded?
RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 runs a procedural map of size 3,750 with seed 255308939, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. RustWorld SEA1 is what the map name field says.
Wipe schedule
On what schedule does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 wipe?
The only wipe RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 12 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
What is wipe day on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 like?
The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 32 hours after it began.
Tags and filters
Where does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 appear among Rust Data lists and filters?
These Rust Data lists include RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 hold?
The game's server browser reads these tags from RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?
In Rust, F1 opens the console: type client.connect 216.244.65.251:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. http://www.rustworld.cc/ is the website recorded for it.
