Online 216.245.177.29:28045 checked 12m ago
RUST Server
Connect
srv = rust.server("216.245.177.29:28047")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 648252
- map
- Procedural Map
- size
- 3500
- seed
- 648252
Server
srv.info()- address
- 216.245.177.29:28045
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Aug 2026, 01:15 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 163/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RUST Server rank?
Over the last seven days RUST Server sits at #15,318 on player hours, in the top 69% of ranked servers.
How many players does RUST Server hold at once?
The sample now reads 0 players for RUST Server, out of 30 slots. Over the last seven days it averaged 0 players.
About the server
What does performance look like on RUST Server?
The 48-hour average is 104 server fps, with a low of 84. The entity count peaked at 69,724, covering buildings, deployables and the rest of the world. Memory peaked at 3,565 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is RUST Server on?
Rust network protocol 2632 and build 160556 on Windows is what RUST Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is RUST Server, and is it up?
Online is the state at the latest refresh for RUST Server. A restart about 6 days 4 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does RUST Server sit?
No region is published by RUST Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 216.245.177.29:28045.
Map and rules
What rules and settings are recorded for RUST Server?
The name RUST Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has RUST Server selected?
Size 3,500, seed 648252: the procedural map on RUST Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does RUST Server wipe?
A rhythm cannot be read from the wipes of RUST Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 75 days 11 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold RUST Server, and which filters?
These Rust Data lists include RUST Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on RUST Server?
Read by the game's server browser, the tags RUST Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs160556 (Build): The server runs build 160556; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into RUST Server?
Enter client.connect 216.245.177.29:28045 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.