Rust Data

rustdata.spaceservers216.39.240.13:28015.ipynb

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Online 216.39.240.13:28018 checked 8m ago

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]

1000x weekly wipes moddedcarbonpve

Connect

srv = rust.server("216.39.240.13:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/101 # 0% full
7-day average 2 # peak 8
rank #2,166 # top 10%
last wipe 6d ago # weekly schedule
next wipe 19h # Fri 30 Oct, 14:42 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Friday 30 October, 14:42 UTC, in 19h. # Every Friday at 14:42 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held20%else halves by day 5.5

Coming wipes

inatkind
019hFri 30 Oct, 14:42 UTCwipe
16d 23hThu 5 Nov, 19:00 UTCFW force wipe
27d 19hFri 6 Nov, 14:42 UTCwipe
314d 19hFri 13 Nov, 14:42 UTCwipe
421d 19hFri 20 Nov, 14:42 UTCwipe
528d 19hFri 27 Nov, 14:42 UTCwipe
634d 23hThu 3 Dec, 19:00 UTCFW force wipe
735d 19hFri 4 Dec, 14:42 UTCwipe

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 14:42 UTC6d ago 8 NaN running 2
1 Fri 16 Oct, 13:50 UTC13d ago 7 halved by day 5 7 days 2
2 Fri 9 Oct, 13:51 UTC20d ago 7 halved by day 6 7 days 3
3 Thu 1 Oct, 18:03 UTC FW28d ago 7 halved by day 6 7.8 days 1
4 Fri 25 Sep, 15:13 UTC34d ago 8 halved by day 4 6.1 days 1
5 Fri 18 Sep, 14:02 UTC41d ago 6 held half 7 days 3

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 14886769
Map of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
map
Procedural Map
size
5000
seed
14886769
Open on RustMaps

Server

srv.info()
address
216.39.240.13:28018
region
–
max players
101
group limit
8, the default
wipe schedule
weekly
last wipe
23 Oct 2026, 14:42 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1000x · weekly · 2 on average2/100
1RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 1000x · weekly · 2 on average2/101
2RGN 1000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average2/100
3RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average1/100
4|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average8/200
5[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average1/50

Quick answers

From the figures on this page.

Player counts

How does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] compare in the rankings?

Over the last seven days RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] sits at #2,166 on player hours, in the top 10% of ranked servers.

How full does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] reports 0 players at this refresh, with 101 slots configured. Over the last seven days it averaged 2 players and peaked at 8. Averaged by hour over 48 hours, 00:00 UTC is the busiest, at 5 players.

Server facts

What does performance look like on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The 48-hour average is 29 server fps, with a low of 21. Entity numbers reached 176,980, and that includes buildings, deployables and the rest. The memory field tops out at 5,253 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], and is it up?

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] reports itself online at the current refresh. The uptime it reports puts the last restart about 6 hours ago. 165 of 168 hours up over the last 7 full days, or 98%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hosted?

No region is published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 216.39.240.13:28018.

Map and rules

What rules and settings are recorded for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Gather sits at 1000x, read from the server's own name: RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. The group limit sits at the default of 8 players. Recorded as roleplay, jobs, towns and rules for roleplay. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] loaded?

Size 5,000, seed 14886769: the procedural map on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe, and how often?

Wipes on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run every Friday at 14:42 UTC. The schedule puts the next wipe on Friday 30 October at 14:42 UTC. The world it runs now was generated 6 days 4 hours ago. A weekly wipe schedule is published in its tags.

On RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?

Recent wipes averaged 7 players at their peak. 3 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 20% of the time. In the wipes where it did not hold, half was lost by day 5.5.

Lists and tags

Which Rust Data filters and lists contain RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The Rust Data lists that RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] fits are: Modded Rust servers, Rust servers with more than 10x, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

How should you read the server tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

These tags are published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp101 (Max players): 101 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^r (Roleplay): A server built for roleplay; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The manual route: launch Rust, F1, then client.connect 216.39.240.13:28018. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://www.rust-gaming-nation.com/.

Server tags · what each one means

srv.tags.decode()

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp101
Max players 101 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The interval is one week.

Gameplay

^r
Roleplay A server built for roleplay.
^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,409 players 11,892 servers online