Rust Data

rustdata.spaceservers216.39.240.13:28065.ipynb

Run all rust-data · live

‹ All servers

Online 216.39.240.13:28068 checked 12m ago

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]

1000x weekly wipes moddedcarbonpve

Connect

srv = rust.server("216.39.240.13:28065")
print(srv.connect_command)

Right now

srv.summary()
players now 2/101 # 2% full
7-day average 2 # peak 7
rank #2,443 # top 11%
last wipe 6d ago # weekly schedule
next wipe 19h # Fri 30 Oct, 14:41 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Friday 30 October, 14:41 UTC, in 19h. # Every Friday at 14:41 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held40%else halves by day 5

Coming wipes

inatkind
019hFri 30 Oct, 14:41 UTCwipe
16d 23hThu 5 Nov, 19:00 UTCFW force wipe
27d 19hFri 6 Nov, 14:41 UTCwipe
314d 19hFri 13 Nov, 14:41 UTCwipe
421d 19hFri 20 Nov, 14:41 UTCwipe
528d 19hFri 27 Nov, 14:41 UTCwipe
634d 23hThu 3 Dec, 19:00 UTCFW force wipe
735d 19hFri 4 Dec, 14:41 UTCwipe

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 14:41 UTC6d ago 7 NaN running 0
1 Fri 16 Oct, 13:49 UTC13d ago 5 halved by day 5 7 days 0
2 Fri 9 Oct, 13:52 UTC20d ago 7 halved by day 6 7 days 1
3 Thu 1 Oct, 18:11 UTC FW28d ago 6 held half 7.8 days 1
4 Fri 25 Sep, 15:11 UTC34d ago 7 halved by day 3 6.1 days 3
5 Fri 18 Sep, 14:04 UTC41d ago 6 held half 7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 674966623
Map of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
map
Procedural Map
size
4500
seed
674966623
Open on RustMaps

Server

srv.info()
address
216.39.240.13:28068
region
–
max players
101
group limit
8, the default
wipe schedule
weekly
last wipe
23 Oct 2026, 14:41 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 1000x · weekly · 2 on average0/101
1CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1000x · weekly · 2 on average2/100
2RGN 1000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average2/100
3RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average0/100
4|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average8/200
5[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average1/50

Quick answers

From the figures on this page.

Population

How does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] compare in the rankings?

Rank #2,443 on seven-day player hours for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], within the top 11% of all ranked servers.

How many players does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hold at once?

The sample now reads 2 players for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], out of 101 slots. Over the last seven days it averaged 2 players and peaked at 7. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 3 players.

Server data

How smoothly does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?

The 48-hour average is 29 server fps, with a low of 7. Buildings, deployables and all else in the world took the count as high as 147,837 entities. A high of 4,817 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Steam updates your game for you, but the protocol must match to join.

Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] up, and what does its uptime show?

The current sample puts RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] online. A restart about 7 hours ago is what its reported uptime implies. 165 of 168 hours up over the last 7 full days, or 98%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hosted?

There is no region published for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Rust Data does not look up where the machine stands; it shows where a server says it is. 216.39.240.13:28068 is its address.

Rules, settings, map

Which settings and rules does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?

1000x gather is what the name states, and the name is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. The group limit sits at the default of 8 players. roleplay is the game mode here, and jobs, towns and rules for roleplay. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] selected?

The game generates the map on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: procedural, size 4,500, seed 674966623. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe, and how often?

every Friday at 14:41 UTC is how RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipes. Friday 30 October at 14:41 UTC is when the next wipe is due. The world it runs now was generated 6 days 4 hours ago. A weekly wipe schedule is published in its tags.

What is wipe day on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] like?

Recent wipes averaged 6 players at their peak. The crowd on the latest wipe topped out 29 hours after it began. Half the peak or more was held to the next wipe in 40% of recent wipes. Otherwise the crowd fell below half by day 5.

Lists and tags

Which Rust Data filters and lists contain RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Data lists include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: Modded Rust servers, Rust servers with more than 10x, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Which meanings do the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hold?

Read by the game's server browser, the tags RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes are: gmrust (Game mode): Rust survival in its standard form; mp101 (Max players): The server lists 101 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

In Rust, F1 opens the console: type client.connect 216.39.240.13:28068. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.rust-gaming-nation.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp101
Max players The server lists 101 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^r
Roleplay Listed as a roleplay server.
^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,410 players 11,865 servers online