Online 216.39.240.13:28068 checked 12m ago
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
Connect
srv = rust.server("216.39.240.13:28065")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Friday 30 October, 14:41 UTC, in 19h. # Every Friday at 14:41 UTC · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 19h | Fri 30 Oct, 14:41 UTC | wipe |
| 1 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 7d 19h | Fri 6 Nov, 14:41 UTC | wipe |
| 3 | 14d 19h | Fri 13 Nov, 14:41 UTC | wipe |
| 4 | 21d 19h | Fri 20 Nov, 14:41 UTC | wipe |
| 5 | 28d 19h | Fri 27 Nov, 14:41 UTC | wipe |
| 6 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 35d 19h | Fri 4 Dec, 14:41 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 14:41 UTC6d ago | 7 | NaN | running | 0 |
| 1 | Fri 16 Oct, 13:49 UTC13d ago | 5 | halved by day 5 | 7 days | 0 |
| 2 | Fri 9 Oct, 13:52 UTC20d ago | 7 | halved by day 6 | 7 days | 1 |
| 3 | Thu 1 Oct, 18:11 UTC FW28d ago | 6 | held half | 7.8 days | 1 |
| 4 | Fri 25 Sep, 15:11 UTC34d ago | 7 | halved by day 3 | 6.1 days | 3 |
| 5 | Fri 18 Sep, 14:04 UTC41d ago | 6 | held half | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 674966623
- map
- Procedural Map
- size
- 4500
- seed
- 674966623
Server
srv.info()- address
- 216.39.240.13:28068
- region
- –
- max players
- 101
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 23 Oct 2026, 14:41 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] | groups of 8+ · 1000x · weekly · 2 on average | 0/101 |
| 1 | CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1000x · weekly · 2 on average | 2/100 |
| 2 | RGN 1000x PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 1000x · weekly · 1 on average | 2/100 |
| 3 | RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 1000x · weekly · 1 on average | 0/100 |
| 4 | |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| | EU · groups of 10+ · 10x · weekly · 6 on average | 8/200 |
| 5 | [SEA] CrustyRusty | 10x PvE | EA · groups of 8+ · 10x · weekly · 5 on average | 1/50 |
Quick answers
From the figures on this page.
Population
How does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] compare in the rankings?
Rank #2,443 on seven-day player hours for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], within the top 11% of all ranked servers.
How many players does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hold at once?
The sample now reads 2 players for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], out of 101 slots. Over the last seven days it averaged 2 players and peaked at 7. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 3 players.
Server data
How smoothly does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?
The 48-hour average is 29 server fps, with a low of 7. Buildings, deployables and all else in the world took the count as high as 147,837 entities. A high of 4,817 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Steam updates your game for you, but the protocol must match to join.
Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] up, and what does its uptime show?
The current sample puts RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] online. A restart about 7 hours ago is what its reported uptime implies. 165 of 168 hours up over the last 7 full days, or 98%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hosted?
There is no region published for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Rust Data does not look up where the machine stands; it shows where a server says it is. 216.39.240.13:28068 is its address.
Rules, settings, map
Which settings and rules does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?
1000x gather is what the name states, and the name is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. The group limit sits at the default of 8 players. roleplay is the game mode here, and jobs, towns and rules for roleplay. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] selected?
The game generates the map on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: procedural, size 4,500, seed 674966623. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe, and how often?
every Friday at 14:41 UTC is how RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipes. Friday 30 October at 14:41 UTC is when the next wipe is due. The world it runs now was generated 6 days 4 hours ago. A weekly wipe schedule is published in its tags.
What is wipe day on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] like?
Recent wipes averaged 6 players at their peak. The crowd on the latest wipe topped out 29 hours after it began. Half the peak or more was held to the next wipe in 40% of recent wipes. Otherwise the crowd fell below half by day 5.
Lists and tags
Which Rust Data filters and lists contain RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Data lists include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: Modded Rust servers, Rust servers with more than 10x, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Which meanings do the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hold?
Read by the game's server browser, the tags RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes are: gmrust (Game mode): Rust survival in its standard form; mp101 (Max players): The server lists 101 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
In Rust, F1 opens the console: type client.connect 216.39.240.13:28068. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.rust-gaming-nation.com/ is the website recorded for it.
