Rust Data

rustdata.spaceservers216.39.240.17:28013.ipynb

Run all rust-data · live

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Online 216.39.240.17:28015 checked 8m ago

privaaate rust

moddedoxide

Connect

srv = rust.server("216.39.240.17:28013")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,290 # top 69%
last wipe 28d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246800:0009:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:00 UTC FW28d ago 0 NaN running 0
1 Mon 14 Sep, 15:31 UTC45d ago 0 NaN 17.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 1670920677
Map of privaaate rust
map
Procedural Map
size
1000
seed
1670920677
Open on RustMaps

Server

srv.info()
address
216.39.240.17:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:00 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average29/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average49/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average19/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average51/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average254/260

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does privaaate rust rank?

Player hours over seven days put privaaate rust at #15,290, in the top 69% of the ranked set.

How many players does privaaate rust hold at once?

privaaate rust reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players.

Server data

How smoothly does privaaate rust run?

The 48-hour average is 5 server fps, with a low of 5. The entity count peaked at 3,106, covering buildings, deployables and the rest of the world. A high of 700 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does privaaate rust run?

Rust network protocol 2635 and build 168909 on Linux is what privaaate rust runs. The protocol has to match before you can join, and Steam does the updating.

Is privaaate rust up, and what does its uptime show?

privaaate rust reports itself online at the current refresh. Count back 3 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does privaaate rust run from?

There is no region published for privaaate rust. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 216.39.240.17:28015.

Settings and map

What rules and settings are recorded for privaaate rust?

The name privaaate rust carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has privaaate rust loaded?

privaaate rust runs a procedural map of size 1,000 with seed 1670920677, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does privaaate rust wipe, and on what schedule?

The record for privaaate rust holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 28 days 4 hours ago, and that is the one in play.

What is wipe day on privaaate rust like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold privaaate rust, and which filters?

These Rust Data lists include privaaate rust: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on privaaate rust?

Read by the game's server browser, the tags privaaate rust publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to privaaate rust?

The manual route: launch Rust, F1, then client.connect 216.39.240.17:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,907 players 11,753 servers online