Rust Data

rustdata.spaceservers216.39.240.61:28017.ipynb

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Online 216.39.240.61:28012 checked 9m ago

[US] ICEFUSE TEST SERVER 1

weekly wipes moddedcarbon

Connect

srv = rust.server("216.39.240.61:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #14,574 # top 66%
last wipe 16h ago # weekly schedule
next wipe 3d 7h # Sat 31 Oct, 03:08 UTC

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75120:0005:0014:0000:0009:0018:00Wiped Tue 27 Oct, 03:07 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
01020304020:0005:0014:0000:0009:0018:00Wiped Tue 27 Oct, 03:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Saturday 31 October, 03:08 UTC, in 3d 7h. # Every Tuesday at 03:07 and every Saturday at 03:08 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
03d 7hSat 31 Oct, 03:08 UTCwipe
16d 7hTue 3 Nov, 03:07 UTCwipe
28d 23hThu 5 Nov, 19:00 UTCFW force wipe
310d 7hSat 7 Nov, 03:08 UTCwipe
413d 7hTue 10 Nov, 03:07 UTCwipe
517d 7hSat 14 Nov, 03:08 UTCwipe
620d 7hTue 17 Nov, 03:07 UTCwipe
724d 7hSat 21 Nov, 03:08 UTCwipe

The first 48 hours of its last wipes

Sat 24 OctWed 21 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 03:07 UTC16h ago NaN NaN running 0
1 Sat 24 Oct, 03:08 UTC3d ago 1 NaN NaN 0
2 Wed 21 Oct, 05:17 UTC6d ago 0 NaN 2.9 days 0
3 Sat 17 Oct, 03:08 UTC10d ago 0 NaN 4.1 days 0
4 Tue 13 Oct, 03:07 UTC14d ago 0 NaN 4 days 0
5 Sat 10 Oct, 03:07 UTC17d ago 0 NaN 3 days 0
6 Tue 6 Oct, 03:10 UTC21d ago 0 NaN 4 days 0
7 Thu 1 Oct, 18:01 UTC FW26d ago 1 halved by day 2 4.4 days 0
8 Tue 29 Sep, 03:09 UTC28d ago 0 NaN 2.6 days 0
9 Mon 28 Sep, 17:02 UTC29d ago 1 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3250 · seed 1088026125
Map of [US] ICEFUSE TEST SERVER 1
map
Wiped 16 hours ago
size
3250
seed
1088026125

Server

srv.info()
address
216.39.240.61:28012
region
–
max players
100
group limit
100 max
wipe schedule
weekly
last wipe
27 Oct 2026, 03:07 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
THIS IS A CLONE OF OUR BATTLEFIELD SERVER! > Million X Gather Rates, Fast Recycle AND Smelting Speeds! > Free Bgrade, Skinbox, Sign Artist, MyMini For Everyone! > Clans, Teams, Kits, Homes, Teleporting, Bounties, Bgrade, Remove > Vehicles Spawn With Full Health AND Parts! > Custom Anticheat! ▼SERVER WIPE TIMES▼ ★ Tuesday at 3:00 PM GMT ★ Friday at 1:00 PM GMT

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average8/15
1[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average1/100
2[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 31 on average22/100
3KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 5 on average7/200
4NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 4 on average0/16
5Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 4 on average0/16

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [US] ICEFUSE TEST SERVER 1 rank?

Rank #14,574 on seven-day player hours for [US] ICEFUSE TEST SERVER 1, within the top 66% of all ranked servers.

How full does [US] ICEFUSE TEST SERVER 1 run?

Current row: 0 players on [US] ICEFUSE TEST SERVER 1, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 13:00 UTC, mean 0 players.

Server facts

What does performance look like on [US] ICEFUSE TEST SERVER 1?

The 48-hour average is 30 server fps, with a low of 30. The entity count peaked at 32,000, covering buildings, deployables and the rest of the world. A high of 2,230 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does [US] ICEFUSE TEST SERVER 1 run?

The build is Rust network protocol 2635 and build 169281 on Linux, run by [US] ICEFUSE TEST SERVER 1. Steam updates your game for you, but the protocol must match to join.

How reliable is [US] ICEFUSE TEST SERVER 1, and is it up?

The current sample puts [US] ICEFUSE TEST SERVER 1 online. A restart about 13 hours ago is what its reported uptime implies. 77 of 168 hours up over the last 7 full days, or 46%. Rust Data logged it first on 13 September 2026.

Which location does [US] ICEFUSE TEST SERVER 1 run from?

No region tag is published by [US] ICEFUSE TEST SERVER 1, though its name points to North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 216.39.240.61:28012.

Settings and map

Which settings and rules does [US] ICEFUSE TEST SERVER 1 run?

No gather rate appears in the name: [US] ICEFUSE TEST SERVER 1. Group size tops out at 100 players. Game mode combat training, with this note: practice for aim and PvP, loot given. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has [US] ICEFUSE TEST SERVER 1 loaded?

[US] ICEFUSE TEST SERVER 1 runs a procedural map of size 3,250 with seed 1088026125, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Wiped 16 hours ago is what the map name field says.

Wipe data

On what schedule does [US] ICEFUSE TEST SERVER 1 wipe?

every Tuesday at 03:07 and every Saturday at 03:08 UTC is how [US] ICEFUSE TEST SERVER 1 wipes. The schedule puts the next wipe on Saturday 31 October at 03:08 UTC. A new world was started 16 hours ago, and that is the one in play. A weekly wipe schedule is published in its tags.

On [US] ICEFUSE TEST SERVER 1, what happens on wipe day?

The average peak over recent wipes is 0 players. 40 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Which lists on Rust Data hold [US] ICEFUSE TEST SERVER 1, and which filters?

These Rust Data lists include [US] ICEFUSE TEST SERVER 1: Modded Rust servers, Rust aim training servers, Rust battlefield servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Which meanings do the tags on [US] ICEFUSE TEST SERVER 1 hold?

These tags are published by [US] ICEFUSE TEST SERVER 1 and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server lists 100 slots; ts100 (Group limit): No team may exceed 100; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169281 (Build): The server runs build 169281; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^i (Battlefield): Kits and high rates drive fast PvP here; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to [US] ICEFUSE TEST SERVER 1?

Enter client.connect 216.39.240.61:28012 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://icefuse.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^d,^i,gmvanilla,cs169281,ts100

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players The server lists 100 slots.
ts100
Group limit No team may exceed 100.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs169281
Build The server runs build 169281.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^d
Combat training Training server: practise aim and PvP, loot supplied.
^i
Battlefield Kits and high rates drive fast PvP here.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,145 players 11,896 servers online