Rust Data

rustdata.spaceservers216.39.240.61:29021.ipynb

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Online NA 216.39.240.61:29020 checked 10m ago

ICEFUSE US HUB

weekly wipes moddedcarbon

Connect

srv = rust.server("216.39.240.61:29021")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #14,842 # top 67% · #1506 in NA
last wipe 26d ago # weekly schedule
next wipe 1d 22h # Thu 29 Oct, 17:53 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 67% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 29 October, 17:53 UTC, in 1d 22h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Map of ICEFUSE US HUB
map
Wiped 26 days ago
size
6000
seed
1337

Server

srv.info()
address
216.39.240.61:29020
region
NA
max players
100
group limit
100 max
wipe schedule
weekly
last wipe
1 Oct 2026, 17:53 UTC
hostname
usats.icefuse.net
first seen
24 Oct 2026

Operator · icefuse.net

rust.servers(operator="icefuse.net").sort_values("players")

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average8/15
1[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average1/100
2KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 5 on average7/200
3NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 4 on average0/16
4Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 4 on average0/16
5[US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KITNA · groups of 12+ · 1e+06x · weekly · 1 on average2/100

Quick answers

From the figures on this page.

Population data

What position does ICEFUSE US HUB take in the server rankings?

Ranked #14,842 on seven-day player hours, ICEFUSE US HUB is #1,506 in North America and in the top 67% of all ranked servers.

What population does ICEFUSE US HUB carry?

Current row: 0 players on ICEFUSE US HUB, against 100 slots. Over the last seven days it averaged 0 players and peaked at 2.

About the server

How well does ICEFUSE US HUB perform?

Server fps over the last 48 hours averages 30; the floor is 30. The entity count peaked at 5,285, covering buildings, deployables and the rest of the world. Memory peaked at 2,429 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does ICEFUSE US HUB run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by ICEFUSE US HUB. Steam updates your game for you, but the protocol must match to join.

Is ICEFUSE US HUB up, and what does its uptime show?

Online is the state at the latest refresh for ICEFUSE US HUB. A restart about 2 days 22 hours ago is what its reported uptime implies. Over the last 2 full days the hours up number 48 of 48, 100%. The first row Rust Data holds for it is dated 24 October 2026.

In which location is ICEFUSE US HUB hosted?

The NA tag is what ICEFUSE US HUB uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 216.39.240.61:29020.

Map and rules

Which settings and rules does ICEFUSE US HUB run?

You will not find a gather rate in the string ICEFUSE US HUB. Group size tops out at 100 players. combat training is the game mode here, and practice for aim and PvP, loot given. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is not running; Valve's anti-cheat is off.

Which map has ICEFUSE US HUB loaded?

The game generates the map on ICEFUSE US HUB: procedural, size 6,000, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Wiped 26 days ago.

Wipe schedule

When does ICEFUSE US HUB wipe, and how often?

An estimate from weekly: 7 days after its last wipe gives ICEFUSE US HUB's next wipe. On Thursday 29 October at 17:53 UTC the next wipe is due. The world it runs now was generated 26 days 1 hours ago. The tags list wipes as weekly.

Tags and filters

Which lists on Rust Data hold ICEFUSE US HUB, and which filters?

On Rust Data, ICEFUSE US HUB appears in these lists: Modded Rust servers, Rust aim training servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Who is behind ICEFUSE US HUB?

ICEFUSE US HUB and 29 other servers we track both publish a icefuse.net hostname, so the same operator most likely runs them.

Which meanings do the tags on ICEFUSE US HUB hold?

Read by the game's server browser, the tags ICEFUSE US HUB publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts100 (Group limit): No team may exceed 100; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to ICEFUSE US HUB?

In Rust, F1 opens the console: type client.connect 216.39.240.61:29020. Launch Rust on this page does the same by opening the game through Steam and connecting. https://icefuse.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^d,NA,gmrust,cs168909,ts100

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts100
Group limit No team may exceed 100.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The interval is one week.

Gameplay

^d
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

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