Online 216.39.241.155:27915 checked 10m ago
Honey Badger
Connect
srv = rust.server("216.39.241.155:27913")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 18:44 UTC12d ago | 1 | NaN | running | 0 |
| 1 | Sat 17 Oct, 04:16 UTC12d ago | 1 | NaN | 0.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 13/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 35/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 7/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 35/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 128/200 |
Quick answers
From the figures on this page.
Player counts
What position does Honey Badger take in the server rankings?
Over the last seven days Honey Badger sits at #13,490 on player hours, in the top 61% of ranked servers.
What population does Honey Badger carry?
The sample now reads 0 players for Honey Badger, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What does performance look like on Honey Badger?
The 48-hour average is 5 server fps, with a low of 5. Buildings, deployables and all else in the world took the count as high as 93,729 entities. A high of 3,109 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Honey Badger run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Honey Badger. Joining needs the same protocol on your game; Steam handles the update.
Is Honey Badger up, and what does its uptime show?
The current sample puts Honey Badger online. Count back 2 days 18 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 10 October 2026.
Which location does Honey Badger run from?
There is no region published for Honey Badger. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 216.39.241.155:27915.
Rules, settings, map
Which rules apply on Honey Badger, and what settings?
No gather rate appears in the name: Honey Badger. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on Honey Badger?
The game generates the map on Honey Badger: procedural, size 4,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.
Wipe schedule
When does Honey Badger wipe, and on what schedule?
Too few wipes are on record for Honey Badger to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 7 hours ago.
On Honey Badger, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags and filters
Where does Honey Badger appear among Rust Data lists and filters?
These Rust Data lists include Honey Badger: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Honey Badger hold?
Read by the game's server browser, the tags Honey Badger publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Honey Badger?
In Rust, F1 opens the console: type client.connect 216.39.241.155:27915. Launch Rust on this page does the same by opening the game through Steam and connecting.