Rust Data

rustdata.spaceservers216.39.241.17:28013.ipynb

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Online 216.39.241.17:28015 checked 8m ago

Scavenger's Edge

moddedcarbon

Connect

srv = rust.server("216.39.241.17:28013")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #14,232 # top 64%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246820:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 21:13 UTC15d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1337
Map of Scavenger's Edge
map
Procedural Map
size
3500
seed
1337
Open on RustMaps

Server

srv.info()
address
216.39.241.17:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 21:13 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average114/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average72/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average215/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Quick answers

From the figures on this page.

Population

How does Scavenger's Edge compare in the rankings?

Rank #14,232 on seven-day player hours for Scavenger's Edge, within the top 64% of all ranked servers.

How many players does Scavenger's Edge hold at once?

The sample now reads 0 players for Scavenger's Edge, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What does performance look like on Scavenger's Edge?

Averaged over 48 hours: 5 server fps, never under 5. Entity numbers reached 66,046, and that includes buildings, deployables and the rest. The memory field tops out at 3,134 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Scavenger's Edge on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Scavenger's Edge. The protocol has to match before you can join, and Steam does the updating.

How reliable is Scavenger's Edge, and is it up?

Scavenger's Edge reports itself online at the current refresh. The uptime it reports puts the last restart about 4 days 19 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 4 October 2026.

In which location is Scavenger's Edge hosted?

There is no region published for Scavenger's Edge. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 216.39.241.17:28015 is its address.

Rules, settings, map

Which rules apply on Scavenger's Edge, and what settings?

The name Scavenger's Edge carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has Scavenger's Edge selected?

Scavenger's Edge runs a procedural map of size 3,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Scavenger's Edge wipe, and on what schedule?

The record for Scavenger's Edge holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 21 hours ago.

On Scavenger's Edge, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold Scavenger's Edge, and which filters?

On Rust Data, Scavenger's Edge appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Scavenger's Edge?

These tags are published by Scavenger's Edge and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Scavenger's Edge?

The manual route: launch Rust, F1, then client.connect 216.39.241.17:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,409 players 11,892 servers online