Rust Data

rustdata.spaceservers216.39.241.98:28013.ipynb

Run all rust-data · live

‹ All servers

Online 216.39.241.98:28015 checked 9m ago

Michigan Miltia

moddedoxide

Connect

srv = rust.server("216.39.241.98:28013")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak 3
rank #4,513 # top 20%
last wipe 28d ago # no schedule published
next wipe 6d 14h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5205:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. # The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

inatkind
06d 14hThu 5 Nov, 19:00 UTCFW force wipe
134d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:12 UTC FW28d ago 7 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 2147483647
Map of Michigan Miltia
map
Procedural Map
size
4250
seed
2147483647
Open on RustMaps

Server

srv.info()
address
216.39.241.98:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 22:44 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Here on Michigan Militia we love to keep our barrels hot and our accuracy tight. With that being said I have added several things to the server that are balanced to help with this to keep you engaged in combat and raiding techniques such as raid bases and rewarding monument events. This is a long run server that values community and looking to grow with a quality

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average19/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average49/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average9/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average28/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average28/200

Quick answers

From the figures on this page.

Population data

What position does Michigan Miltia take in the server rankings?

Player hours over seven days put Michigan Miltia at #4,513, in the top 20% of the ranked set.

How full does Michigan Miltia run?

The sample now reads 1 players for Michigan Miltia, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 2 players.

About the server

How well does Michigan Miltia perform?

Averaged over 48 hours: 15 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 118,574 entities. The memory field tops out at 4,250 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Michigan Miltia run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Michigan Miltia. Steam updates your game for you, but the protocol must match to join.

How reliable is Michigan Miltia, and is it online now?

The current sample puts Michigan Miltia online. Count back 17 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does Michigan Miltia run from?

No region is published by Michigan Miltia. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 216.39.241.98:28015.

Settings and map

Which rules apply on Michigan Miltia, and what settings?

You will not find a gather rate in the string Michigan Miltia. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Michigan Miltia?

Michigan Miltia runs a procedural map of size 4,250 with seed 2147483647, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does Michigan Miltia wipe?

The only wipe Michigan Miltia takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 28 days 5 hours ago, and that is the one in play.

On Michigan Miltia, what happens on wipe day?

Recent wipes averaged 7 players at their peak. 2 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Michigan Miltia, and which filters?

The Rust Data lists that Michigan Miltia fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Michigan Miltia?

These tags are published by Michigan Miltia and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Michigan Miltia?

In Rust, F1 opens the console: type client.connect 216.39.241.98:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/GYgN7wbE4y.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,101 players 11,642 servers online