Online 216.39.241.98:28015 checked 9m ago
Michigan Miltia
Connect
srv = rust.server("216.39.241.98:28013")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 21:12 UTC FW28d ago | 7 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 2147483647
- map
- Procedural Map
- size
- 4250
- seed
- 2147483647
Server
srv.info()- address
- 216.39.241.98:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 22:44 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 19/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 49/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 9/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 28/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 28/200 |
Quick answers
From the figures on this page.
Population data
What position does Michigan Miltia take in the server rankings?
Player hours over seven days put Michigan Miltia at #4,513, in the top 20% of the ranked set.
How full does Michigan Miltia run?
The sample now reads 1 players for Michigan Miltia, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 2 players.
About the server
How well does Michigan Miltia perform?
Averaged over 48 hours: 15 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 118,574 entities. The memory field tops out at 4,250 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Michigan Miltia run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Michigan Miltia. Steam updates your game for you, but the protocol must match to join.
How reliable is Michigan Miltia, and is it online now?
The current sample puts Michigan Miltia online. Count back 17 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does Michigan Miltia run from?
No region is published by Michigan Miltia. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 216.39.241.98:28015.
Settings and map
Which rules apply on Michigan Miltia, and what settings?
You will not find a gather rate in the string Michigan Miltia. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Michigan Miltia?
Michigan Miltia runs a procedural map of size 4,250 with seed 2147483647, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does Michigan Miltia wipe?
The only wipe Michigan Miltia takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 28 days 5 hours ago, and that is the one in play.
On Michigan Miltia, what happens on wipe day?
Recent wipes averaged 7 players at their peak. 2 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold Michigan Miltia, and which filters?
The Rust Data lists that Michigan Miltia fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Michigan Miltia?
These tags are published by Michigan Miltia and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Michigan Miltia?
In Rust, F1 opens the console: type client.connect 216.39.241.98:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/GYgN7wbE4y.
