Online 216.73.165.17:28015 checked 10m ago
Warfare's Rust OctoberWipe
Connect
srv = rust.server("216.73.165.17:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 23:22 UTC26d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 2147483647
- map
- Procedural Map
- size
- 6000
- seed
- 2147483647
Server
srv.info()- address
- 216.73.165.17:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 23:22 UTC
- hostname
- ^
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 195/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 32/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 282/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 30/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Warfare's Rust OctoberWipe take in the server rankings?
Rank #5,880 on seven-day player hours for Warfare's Rust OctoberWipe, within the top 26% of all ranked servers.
How many players does Warfare's Rust OctoberWipe hold at once?
The sample now reads 0 players for Warfare's Rust OctoberWipe, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 00:00 UTC, mean 2 players.
About the server
What does performance look like on Warfare's Rust OctoberWipe?
The 48-hour average is 107 server fps, with a low of 95. Buildings, deployables and all else in the world took the count as high as 208,616 entities. Memory peaked at 5,920 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Warfare's Rust OctoberWipe run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Warfare's Rust OctoberWipe. The protocol has to match before you can join, and Steam does the updating.
How reliable is Warfare's Rust OctoberWipe, and is it online now?
The current sample puts Warfare's Rust OctoberWipe online. A restart about 6 days 17 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Warfare's Rust OctoberWipe run from?
For Warfare's Rust OctoberWipe, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 216.73.165.17:28015 is its address.
Settings and map
Which settings and rules does Warfare's Rust OctoberWipe run?
No gather rate appears in the name: Warfare's Rust OctoberWipe. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Warfare's Rust OctoberWipe?
Warfare's Rust OctoberWipe runs a procedural map of size 6,000 with seed 2147483647, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Warfare's Rust OctoberWipe wipe, and how often?
A rhythm cannot be read from the wipes of Warfare's Rust OctoberWipe on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 14 hours ago.
What is wipe day on Warfare's Rust OctoberWipe like?
The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 15 hours after it began.
Tags, lists
Which lists on Rust Data hold Warfare's Rust OctoberWipe, and which filters?
On Rust Data, Warfare's Rust OctoberWipe appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Warfare's Rust OctoberWipe hold?
The game's server browser reads these tags from Warfare's Rust OctoberWipe: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Warfare's Rust OctoberWipe?
In Rust, F1 opens the console: type client.connect 216.73.165.17:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.