Rust Data

rustdata.spaceservers217.119.77.167:28116.ipynb

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Offline 217.119.77.167:28115 checked 33d ago

RustCommerce-POC-Inbound-Carbon

moddedcarbon

Connect

srv = rust.server("217.119.77.167:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #16,841 # top 72%
last wipe 33d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 26 Sep, 13:07 UTC33d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
217.119.77.167:28115
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 13:11 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average14/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average35/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average36/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average136/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RustCommerce-POC-Inbound-Carbon rank?

Over the last seven days RustCommerce-POC-Inbound-Carbon sits at #16,841 on player hours, in the top 72% of ranked servers.

How many players does RustCommerce-POC-Inbound-Carbon hold at once?

The current row shows RustCommerce-POC-Inbound-Carbon offline; the last response was 33 days 6 hours ago.

About the server

What Rust version does RustCommerce-POC-Inbound-Carbon run?

Rust network protocol 2633 and build 165217 on Linux is what RustCommerce-POC-Inbound-Carbon runs. The protocol has to match before you can join, and Steam does the updating.

Is RustCommerce-POC-Inbound-Carbon up, and what does its uptime show?

The latest sample has RustCommerce-POC-Inbound-Carbon offline, with a last sighting 33 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 26 September 2026.

Which location does RustCommerce-POC-Inbound-Carbon run from?

No region is published by RustCommerce-POC-Inbound-Carbon. Rust Data does not look up where the machine stands; it shows where a server says it is. 217.119.77.167:28115 is its address.

Map and rules

Which settings and rules does RustCommerce-POC-Inbound-Carbon run?

The name RustCommerce-POC-Inbound-Carbon carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has RustCommerce-POC-Inbound-Carbon selected?

RustCommerce-POC-Inbound-Carbon runs a procedural map, which the game generates.

Wipes and dates

When does RustCommerce-POC-Inbound-Carbon wipe, and how often?

A rhythm cannot be read from the wipes of RustCommerce-POC-Inbound-Carbon on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 33 days 12 hours ago, and that is the one in play.

What is wipe day on RustCommerce-POC-Inbound-Carbon like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does RustCommerce-POC-Inbound-Carbon appear among Rust Data lists and filters?

The Rust Data lists that RustCommerce-POC-Inbound-Carbon fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on RustCommerce-POC-Inbound-Carbon hold?

These tags are published by RustCommerce-POC-Inbound-Carbon and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into RustCommerce-POC-Inbound-Carbon?

In Rust, F1 opens the console: type client.connect 217.119.77.167:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,920 players 11,693 servers online