Offline 217.119.77.167:28115 checked 33d ago
RustCommerce-POC-Inbound-Carbon
Connect
srv = rust.server("217.119.77.167:28116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 26 Sep, 13:07 UTC33d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 217.119.77.167:28115
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Sep 2026, 13:11 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 14/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 35/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 8/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 36/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 136/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RustCommerce-POC-Inbound-Carbon rank?
Over the last seven days RustCommerce-POC-Inbound-Carbon sits at #16,841 on player hours, in the top 72% of ranked servers.
How many players does RustCommerce-POC-Inbound-Carbon hold at once?
The current row shows RustCommerce-POC-Inbound-Carbon offline; the last response was 33 days 6 hours ago.
About the server
What Rust version does RustCommerce-POC-Inbound-Carbon run?
Rust network protocol 2633 and build 165217 on Linux is what RustCommerce-POC-Inbound-Carbon runs. The protocol has to match before you can join, and Steam does the updating.
Is RustCommerce-POC-Inbound-Carbon up, and what does its uptime show?
The latest sample has RustCommerce-POC-Inbound-Carbon offline, with a last sighting 33 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 26 September 2026.
Which location does RustCommerce-POC-Inbound-Carbon run from?
No region is published by RustCommerce-POC-Inbound-Carbon. Rust Data does not look up where the machine stands; it shows where a server says it is. 217.119.77.167:28115 is its address.
Map and rules
Which settings and rules does RustCommerce-POC-Inbound-Carbon run?
The name RustCommerce-POC-Inbound-Carbon carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has RustCommerce-POC-Inbound-Carbon selected?
RustCommerce-POC-Inbound-Carbon runs a procedural map, which the game generates.
Wipes and dates
When does RustCommerce-POC-Inbound-Carbon wipe, and how often?
A rhythm cannot be read from the wipes of RustCommerce-POC-Inbound-Carbon on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 33 days 12 hours ago, and that is the one in play.
What is wipe day on RustCommerce-POC-Inbound-Carbon like?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Where does RustCommerce-POC-Inbound-Carbon appear among Rust Data lists and filters?
The Rust Data lists that RustCommerce-POC-Inbound-Carbon fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on RustCommerce-POC-Inbound-Carbon hold?
These tags are published by RustCommerce-POC-Inbound-Carbon and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into RustCommerce-POC-Inbound-Carbon?
In Rust, F1 opens the console: type client.connect 217.119.77.167:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.