Offline 217.119.77.167:29018 checked 24d ago
RustCommerce-Session-Native
Connect
srv = rust.server("217.119.77.167:29019")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 217.119.77.167:29018
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 08:15 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 34/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 34/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 31/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Quick answers
From the figures on this page.
Player counts
How does RustCommerce-Session-Native compare in the rankings?
Player hours over seven days put RustCommerce-Session-Native at #15,996, in the top 71% of the ranked set.
What population does RustCommerce-Session-Native carry?
The current row shows RustCommerce-Session-Native offline; the last response was 24 days 16 hours ago.
Server facts
What is the Rust version on RustCommerce-Session-Native?
Rust network protocol 2633 and build 165217 on Linux is what RustCommerce-Session-Native runs. Steam updates your game for you, but the protocol must match to join.
How reliable is RustCommerce-Session-Native, and is it up?
Offline now for RustCommerce-Session-Native, last seen 24 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 4 October 2026.
Which location does RustCommerce-Session-Native run from?
For RustCommerce-Session-Native, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 217.119.77.167:29018.
Map and rules
Which settings and rules does RustCommerce-Session-Native run?
You will not find a gather rate in the string RustCommerce-Session-Native. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has RustCommerce-Session-Native loaded?
The game generates its map: procedural, on RustCommerce-Session-Native.
Wipe data
When does RustCommerce-Session-Native wipe, and on what schedule?
A rhythm cannot be read from the wipes of RustCommerce-Session-Native on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 24 days 17 hours ago.
Tags and filters
Which lists on Rust Data hold RustCommerce-Session-Native, and which filters?
On Rust Data, RustCommerce-Session-Native appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on RustCommerce-Session-Native?
These tags are published by RustCommerce-Session-Native and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join RustCommerce-Session-Native?
Enter client.connect 217.119.77.167:29018 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.