Rust Data

rustdata.spaceservers217.119.77.167:31861.ipynb

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Offline 217.119.77.167:31860 checked 25d ago

RustCommerce-Session-Native

moddedoxide

Connect

srv = rust.server("217.119.77.167:31861")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #16,009 # top 71%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
217.119.77.167:31860
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 12:36 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average102/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average157/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average61/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average188/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average344/350

Quick answers

From the figures on this page.

Population data

What position does RustCommerce-Session-Native take in the server rankings?

Rank #16,009 on seven-day player hours for RustCommerce-Session-Native, within the top 71% of all ranked servers.

How full does RustCommerce-Session-Native run?

RustCommerce-Session-Native returns no live count at this refresh, having last been seen 25 days 6 hours ago.

About the server

What is the Rust version on RustCommerce-Session-Native?

The build is Rust network protocol 2633 and build 165217 on Linux, run by RustCommerce-Session-Native. The protocol has to match before you can join, and Steam does the updating.

Is RustCommerce-Session-Native up, and what does its uptime show?

Offline now for RustCommerce-Session-Native, last seen 25 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 4 October 2026.

In which location is RustCommerce-Session-Native hosted?

There is no region published for RustCommerce-Session-Native. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 217.119.77.167:31860 is its address.

Settings and map

Which rules apply on RustCommerce-Session-Native, and what settings?

You will not find a gather rate in the string RustCommerce-Session-Native. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has RustCommerce-Session-Native loaded?

A procedural map runs on RustCommerce-Session-Native, generated by the game.

Wipes and dates

On what schedule does RustCommerce-Session-Native wipe?

A rhythm cannot be read from the wipes of RustCommerce-Session-Native on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days 7 hours ago, and that is the one in play.

Tags, lists

Where does RustCommerce-Session-Native appear among Rust Data lists and filters?

On Rust Data, RustCommerce-Session-Native appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RustCommerce-Session-Native hold?

These tags are published by RustCommerce-Session-Native and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to RustCommerce-Session-Native?

In Rust, F1 opens the console: type client.connect 217.119.77.167:31860. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players The server lists 2 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,410 players 11,865 servers online