Offline 217.119.77.167:33642 checked 28d ago
RustCommerce-Session-Native
Connect
srv = rust.server("217.119.77.167:33643")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 217.119.77.167:33642
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 08:17 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 159/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 106/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 47/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RustCommerce-Session-Native rank?
Rank #16,838 on seven-day player hours for RustCommerce-Session-Native, within the top 70% of all ranked servers.
How full does RustCommerce-Session-Native run?
RustCommerce-Session-Native returns no live count at this refresh, having last been seen 28 days 1 hours ago.
Server facts
What Rust version does RustCommerce-Session-Native run?
Rust network protocol 2633 and build 165217 on Linux is what RustCommerce-Session-Native runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is RustCommerce-Session-Native, and is it up?
The latest sample has RustCommerce-Session-Native offline, with a last sighting 28 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 30 September 2026.
In which location is RustCommerce-Session-Native hosted?
There is no region published for RustCommerce-Session-Native. Rust Data does not look up where the machine stands; it shows where a server says it is. 217.119.77.167:33642 is its address.
Map and rules
Which settings and rules does RustCommerce-Session-Native run?
You will not find a gather rate in the string RustCommerce-Session-Native. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has RustCommerce-Session-Native selected?
A procedural map runs on RustCommerce-Session-Native, generated by the game.
Wipes and dates
When does RustCommerce-Session-Native wipe, and how often?
A rhythm cannot be read from the wipes of RustCommerce-Session-Native on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days 1 hours ago.
Lists and tags
Where does RustCommerce-Session-Native appear among Rust Data lists and filters?
These Rust Data lists include RustCommerce-Session-Native: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on RustCommerce-Session-Native?
Read by the game's server browser, the tags RustCommerce-Session-Native publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into RustCommerce-Session-Native?
In Rust, F1 opens the console: type client.connect 217.119.77.167:33642. Launch Rust on this page does the same by opening the game through Steam and connecting.