Rust Data

rustdata.spaceservers217.119.77.167:34387.ipynb

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Offline 217.119.77.167:34386 checked 26d ago

RustCommerce-Session-Native

moddedoxide

Connect

srv = rust.server("217.119.77.167:34387")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #16,006 # top 70%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
217.119.77.167:34386
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 19:24 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average36/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average71/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average30/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average74/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average293/310

Quick answers

From the figures on this page.

Population

How does RustCommerce-Session-Native compare in the rankings?

Player hours over seven days put RustCommerce-Session-Native at #16,006, in the top 70% of the ranked set.

How full does RustCommerce-Session-Native run?

Offline now for RustCommerce-Session-Native, with the last sample 26 days 3 hours ago.

Server facts

Which Rust version is RustCommerce-Session-Native on?

Version Rust network protocol 2633 and build 165217 on Linux is reported by RustCommerce-Session-Native. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RustCommerce-Session-Native, and is it up?

RustCommerce-Session-Native is offline at this refresh; the last response came 26 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 3 October 2026.

In which location is RustCommerce-Session-Native hosted?

There is no region published for RustCommerce-Session-Native. Rust Data does not look up where the machine stands; it shows where a server says it is. 217.119.77.167:34386 is its address.

Map and rules

What rules and settings are recorded for RustCommerce-Session-Native?

The name RustCommerce-Session-Native carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has RustCommerce-Session-Native selected?

The game generates its map: procedural, on RustCommerce-Session-Native.

Wipes and dates

On what schedule does RustCommerce-Session-Native wipe?

Too few wipes are on record for RustCommerce-Session-Native to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 3 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold RustCommerce-Session-Native, and which filters?

On Rust Data, RustCommerce-Session-Native appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on RustCommerce-Session-Native?

Read by the game's server browser, the tags RustCommerce-Session-Native publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into RustCommerce-Session-Native?

The manual route: launch Rust, F1, then client.connect 217.119.77.167:34386. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players 2 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,264 players 11,770 servers online