Rust Data

rustdata.spaceservers217.119.77.167:36851.ipynb

Run all rust-data · live

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Offline 217.119.77.167:36850 checked 29d ago

RustCommerce-Session-Native

moddedoxide

Connect

srv = rust.server("217.119.77.167:36851")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #16,831 # top 70%
last wipe 29d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
217.119.77.167:36850
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 09:07 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average190/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average26/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average29/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average281/700

Quick answers

From the figures on this page.

Player counts

How does RustCommerce-Session-Native compare in the rankings?

Rank #16,831 on seven-day player hours for RustCommerce-Session-Native, within the top 70% of all ranked servers.

What population does RustCommerce-Session-Native carry?

RustCommerce-Session-Native returns no live count at this refresh, having last been seen 29 days 4 hours ago.

About the server

What is the Rust version on RustCommerce-Session-Native?

Version Rust network protocol 2633 and build 165217 on Linux is reported by RustCommerce-Session-Native. Steam updates your game for you, but the protocol must match to join.

Is RustCommerce-Session-Native up, and what does its uptime show?

RustCommerce-Session-Native is offline at this refresh; the last response came 29 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 30 September 2026.

In which location is RustCommerce-Session-Native hosted?

No region is published by RustCommerce-Session-Native. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 217.119.77.167:36850 is its address.

Rules, settings, map

What rules and settings are recorded for RustCommerce-Session-Native?

You will not find a gather rate in the string RustCommerce-Session-Native. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has RustCommerce-Session-Native loaded?

RustCommerce-Session-Native runs a procedural map, which the game generates.

Wipe schedule

When does RustCommerce-Session-Native wipe, and how often?

A rhythm cannot be read from the wipes of RustCommerce-Session-Native on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 29 days 4 hours ago.

Tags, lists

Which Rust Data filters and lists contain RustCommerce-Session-Native?

On Rust Data, RustCommerce-Session-Native appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on RustCommerce-Session-Native?

These tags are published by RustCommerce-Session-Native and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to RustCommerce-Session-Native?

In Rust, F1 opens the console: type client.connect 217.119.77.167:36850. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players The server lists 2 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,645 players 11,830 servers online