Rust Data

rustdata.spaceservers217.146.80.178:28015.ipynb

Run all rust-data · live

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Online 217.146.80.178:28080 checked 9m ago

Hosted by GTXGaming.co.uk [Private]

moddedoxide

Connect

srv = rust.server("217.146.80.178:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak 1
rank #6,580 # top 29%
last wipe 3d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 16:22 UTC3d ago 1 NaN running 0
1 Sat 24 Oct, 12:28 UTC5d ago 1 NaN 1.2 days 0
2 Fri 2 Oct, 19:09 UTC26d ago 1 halved by day 1 21.7 days 0
3 Thu 1 Oct, 15:42 UTC28d ago 1 NaN 1.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 824230267
Map of Hosted by GTXGaming.co.uk [Private]
map
Procedural Map
size
3500
seed
824230267
Open on RustMaps

Server

srv.info()
address
217.146.80.178:28080
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 16:22 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average171/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average80/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average253/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average344/350

Quick answers

From the figures on this page.

Player counts

What position does Hosted by GTXGaming.co.uk [Private] take in the server rankings?

Player hours over seven days put Hosted by GTXGaming.co.uk [Private] at #6,580, in the top 29% of the ranked set.

What population does Hosted by GTXGaming.co.uk [Private] carry?

The sample now reads 1 players for Hosted by GTXGaming.co.uk [Private], out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 18:00 UTC, mean 1 players.

Server data

What does performance look like on Hosted by GTXGaming.co.uk [Private]?

Server fps over the last 48 hours averages 104; the floor is 75. Buildings, deployables and all else in the world took the count as high as 68,396 entities. The memory field tops out at 3,137 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Hosted by GTXGaming.co.uk [Private] run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Hosted by GTXGaming.co.uk [Private]. The protocol has to match before you can join, and Steam does the updating.

Is Hosted by GTXGaming.co.uk [Private] up, and what does its uptime show?

Online is the state at the latest refresh for Hosted by GTXGaming.co.uk [Private]. The uptime it reports puts the last restart about 31 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 27 September 2026.

In which location is Hosted by GTXGaming.co.uk [Private] hosted?

There is no region published for Hosted by GTXGaming.co.uk [Private]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 217.146.80.178:28080 is its address.

Settings and map

Which rules apply on Hosted by GTXGaming.co.uk [Private], and what settings?

No gather rate appears in the name: Hosted by GTXGaming.co.uk [Private]. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Hosted by GTXGaming.co.uk [Private]?

The game generates the map on Hosted by GTXGaming.co.uk [Private]: procedural, size 3,500, seed 824230267. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does Hosted by GTXGaming.co.uk [Private] wipe?

Hosted by GTXGaming.co.uk [Private] wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 3 days 23 hours ago, and that is the one in play.

On Hosted by GTXGaming.co.uk [Private], what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.

Tags and filters

Where does Hosted by GTXGaming.co.uk [Private] appear among Rust Data lists and filters?

The Rust Data lists that Hosted by GTXGaming.co.uk [Private] fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Hosted by GTXGaming.co.uk [Private]?

Read by the game's server browser, the tags Hosted by GTXGaming.co.uk [Private] publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Hosted by GTXGaming.co.uk [Private]?

The manual route: launch Rust, F1, then client.connect 217.146.80.178:28080. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 95,389 players 11,875 servers online