Offline 217.156.22.112:28017 checked 34d ago
KRAKEN | TEST | STABLE
Connect
srv = rust.server("217.156.22.112:28037")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 23 Sep, 19:40 UTC35d ago | 2 | NaN | running | 0 |
| 1 | Wed 23 Sep, 11:22 UTC35d ago | 3 | NaN | 0.3 days | 0 |
| 2 | Tue 22 Sep, 17:10 UTC36d ago | 3 | NaN | 0.8 days | 1 |
| 3 | Mon 21 Sep, 12:04 UTC37d ago | 2 | NaN | 1.2 days | 0 |
| 4 | Sun 20 Sep, 20:50 UTC38d ago | 2 | NaN | 0.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 27/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 32/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2/1000 |
Quick answers
From the figures on this page.
Population data
How does KRAKEN | TEST | STABLE compare in the rankings?
Player hours over seven days put KRAKEN | TEST | STABLE at #15,638, in the top 71% of the ranked set.
How many players does KRAKEN | TEST | STABLE hold at once?
KRAKEN | TEST | STABLE returns no live count at this refresh, having last been seen 34 days 17 hours ago.
Server data
What is the Rust version on KRAKEN | TEST | STABLE?
Rust network protocol 2633 and build 165217 on Linux is what KRAKEN | TEST | STABLE runs. Joining needs the same protocol on your game; Steam handles the update.
Is KRAKEN | TEST | STABLE up, and what does its uptime show?
The latest sample has KRAKEN | TEST | STABLE offline, with a last sighting 34 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is KRAKEN | TEST | STABLE hosted?
For KRAKEN | TEST | STABLE, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 217.156.22.112:28017.
Settings and map
Which settings and rules does KRAKEN | TEST | STABLE run?
No gather rate appears in the name: KRAKEN | TEST | STABLE. The cap on a group is 14 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on KRAKEN | TEST | STABLE?
Size 4,000, seed 1337: the procedural map on KRAKEN | TEST | STABLE, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: discord.gg/kraken-rust.
Wipe data
When does KRAKEN | TEST | STABLE wipe, and how often?
No next wipe can be predicted for KRAKEN | TEST | STABLE, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 35 days 4 hours ago.
What is wipe day on KRAKEN | TEST | STABLE like?
Recent wipes averaged 3 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold KRAKEN | TEST | STABLE, and which filters?
On Rust Data, KRAKEN | TEST | STABLE appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on KRAKEN | TEST | STABLE hold?
The game's server browser reads these tags from KRAKEN | TEST | STABLE: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts14 (Group limit): No team may exceed 14; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to KRAKEN | TEST | STABLE?
Enter client.connect 217.156.22.112:28017 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.