Offline 217.160.243.217:28015 checked 7d ago
fuckingdelicious.org
Connect
srv = rust.server("217.160.243.217:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 01:47 UTC7d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 217.160.243.217:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 01:47 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 38/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 40/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 34/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does fuckingdelicious.org rank?
Player hours over seven days put fuckingdelicious.org at #11,606, in the top 52% of the ranked set.
What population does fuckingdelicious.org carry?
The current row shows fuckingdelicious.org offline; the last response was 7 days 7 hours ago.
Server data
What is the Rust version on fuckingdelicious.org?
Rust network protocol 2634 and build 167781 on Linux is what fuckingdelicious.org runs. The protocol has to match before you can join, and Steam does the updating.
Is fuckingdelicious.org up, and what does its uptime show?
Offline now for fuckingdelicious.org, last seen 7 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 20 October 2026.
Which location does fuckingdelicious.org run from?
For fuckingdelicious.org, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 217.160.243.217:28015 is its address.
Rules, settings, map
Which settings and rules does fuckingdelicious.org run?
You will not find a gather rate in the string fuckingdelicious.org. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on fuckingdelicious.org?
A procedural map runs on fuckingdelicious.org, generated by the game.
Wipe schedule
When does fuckingdelicious.org wipe, and how often?
A rhythm cannot be read from the wipes of fuckingdelicious.org on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 7 days 23 hours ago, and that is the one in play.
What is wipe day on fuckingdelicious.org like?
The average peak over recent wipes is 3 players. 11 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain fuckingdelicious.org?
On Rust Data, fuckingdelicious.org appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on fuckingdelicious.org hold?
Read by the game's server browser, the tags fuckingdelicious.org publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join fuckingdelicious.org?
The manual route: launch Rust, F1, then client.connect 217.160.243.217:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.