Rust Data

rustdata.spaceservers217.182.194.188:28022.ipynb

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Online 217.182.194.188:28020 checked 9m ago

[FR] FistGames - Dev Serveur

moddedoxide

Connect

srv = rust.server("217.182.194.188:28022")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak 2
rank #4,959 # top 22%
last wipe 11h ago # no schedule published
next wipe 3d 15h # Sun 1 Nov, 14:48 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.511.5200:0009:0018:0003:0012:0022:00Wiped Wed 28 Oct, 11:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
02040608000:0009:0018:0003:0012:0022:00Wiped Wed 28 Oct, 11:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Sunday 1 November, 14:48 UTC, in 3d 15h. # Every 3 weeks on Wednesday at 11:01 and every other Sunday at 14:48 UTC · medium confidence

usual gap8.4 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak2players, last three wipes
crowd held75%else halves by day 4

Coming wipes

inatkind
03d 15hSun 1 Nov, 14:48 UTCwipe
17d 19hThu 5 Nov, 19:00 UTCFW force wipe
217d 15hSun 15 Nov, 14:48 UTCwipe
320d 11hWed 18 Nov, 11:01 UTCwipe
431d 15hSun 29 Nov, 14:48 UTCwipe
535d 19hThu 3 Dec, 19:00 UTCFW force wipe
641d 11hWed 9 Dec, 11:01 UTCwipe

The first 48 hours of its last wipes

Sun 18 OctFri 9 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 11:01 UTC12h ago NaN NaN running 1
1 Sun 18 Oct, 14:48 UTC10d ago 2 held half 9.8 days 2
2 Fri 9 Oct, 15:26 UTC19d ago 3 halved by day 4 9 days 0
3 Wed 7 Oct, 09:31 UTC21d ago 2 held half 2.2 days 1
4 Sun 4 Oct, 14:49 UTC24d ago 2 held half 2.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Map of [FR] FistGames - Dev Serveur
map
FistMap
size
6000
seed
1337

Server

srv.info()
address
217.182.194.188:28020
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 11:26 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average53/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average47/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average54/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8/1000

Quick answers

From the figures on this page.

Population data

How does [FR] FistGames - Dev Serveur compare in the rankings?

Player hours over seven days put [FR] FistGames - Dev Serveur at #4,959, in the top 22% of the ranked set.

How many players does [FR] FistGames - Dev Serveur hold at once?

Current row: 1 players on [FR] FistGames - Dev Serveur, against 5 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 20:00 UTC, mean 2 players.

Server facts

How smoothly does [FR] FistGames - Dev Serveur run?

Averaged over 48 hours: 58 server fps, never under 35. Buildings, deployables and all else in the world took the count as high as 114,129 entities. A high of 6,763 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [FR] FistGames - Dev Serveur run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by [FR] FistGames - Dev Serveur. Steam updates your game for you, but the protocol must match to join.

Is [FR] FistGames - Dev Serveur up, and what does its uptime show?

[FR] FistGames - Dev Serveur reports itself online at the current refresh. The uptime it reports puts the last restart about 6 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.

Where does [FR] FistGames - Dev Serveur sit?

No region is published by [FR] FistGames - Dev Serveur. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 217.182.194.188:28020 is its address.

Rules, settings, map

Which settings and rules does [FR] FistGames - Dev Serveur run?

The name [FR] FistGames - Dev Serveur carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has [FR] FistGames - Dev Serveur loaded?

Size 6,000, seed 1337: the procedural map on [FR] FistGames - Dev Serveur, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: FistMap.

Wipe data

When does [FR] FistGames - Dev Serveur wipe, and how often?

The wipe rhythm for [FR] FistGames - Dev Serveur is every 3 weeks on Wednesday at 11:01 and every other Sunday at 14:48 UTC. On Sunday 1 November at 14:48 UTC the next wipe is due. A new world was started 11 hours ago, and that is the one in play.

What is wipe day on [FR] FistGames - Dev Serveur like?

Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 75% of recent wipes. In the wipes where it did not hold, half was lost by day 4.

Tags and filters

Which Rust Data filters and lists contain [FR] FistGames - Dev Serveur?

These Rust Data lists include [FR] FistGames - Dev Serveur: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on [FR] FistGames - Dev Serveur hold?

The game's server browser reads these tags from [FR] FistGames - Dev Serveur: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join [FR] FistGames - Dev Serveur?

The manual route: launch Rust, F1, then client.connect 217.182.194.188:28020. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://www.fistgames.fr/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,200 players 11,747 servers online