Offline 217.182.64.17:25584 checked 3d ago
DEV SERVER
Connect
srv = rust.server("217.182.64.17:25585")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1347
- map
- Procedural Map
- size
- 3000
- seed
- 1347
Server
srv.info()- address
- 217.182.64.17:25584
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 14:11 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 70/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 97/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 32/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7/1000 |
Quick answers
From the figures on this page.
Population
How does DEV SERVER compare in the rankings?
Over the last seven days DEV SERVER sits at #9,887 on player hours, in the top 44% of ranked servers.
What population does DEV SERVER carry?
DEV SERVER returns no live count at this refresh, having last been seen 3 days 14 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What Rust version does DEV SERVER run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by DEV SERVER. Steam updates your game for you, but the protocol must match to join.
How reliable is DEV SERVER, and is it online now?
The latest sample has DEV SERVER offline, with a last sighting 3 days 14 hours ago. 14 of 168 hours up over the last 7 full days, or 8%. The first row Rust Data holds for it is dated 17 October 2026.
Where does DEV SERVER sit?
There is no region published for DEV SERVER. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 217.182.64.17:25584.
Rules, settings, map
Which settings and rules does DEV SERVER run?
You will not find a gather rate in the string DEV SERVER. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on DEV SERVER?
DEV SERVER runs a procedural map of size 3,000 with seed 1347, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does DEV SERVER wipe, and on what schedule?
Too few wipes are on record for DEV SERVER to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 11 days 16 hours ago.
Lists and tags
Which Rust Data filters and lists contain DEV SERVER?
On Rust Data, DEV SERVER appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on DEV SERVER hold?
Read by the game's server browser, the tags DEV SERVER publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into DEV SERVER?
Enter client.connect 217.182.64.17:25584 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.