Offline 217.194.149.14:28015 checked 31d ago
Rust Dev Server
Connect
srv = rust.server("217.194.149.14:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 217.194.149.14:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Sep 2026, 20:50 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 189/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 54/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 77/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 46/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 254/700 |
Quick answers
From the figures on this page.
Population data
How does Rust Dev Server compare in the rankings?
Rank #14,544 on seven-day player hours for Rust Dev Server, within the top 61% of all ranked servers.
How many players does Rust Dev Server hold at once?
The current row shows Rust Dev Server offline; the last response was 31 days 19 hours ago.
Server data
Which Rust version is Rust Dev Server on?
Version Rust network protocol 2633 and build 163493 on Linux is reported by Rust Dev Server. The protocol has to match before you can join, and Steam does the updating.
Is Rust Dev Server up, and what does its uptime show?
The latest sample has Rust Dev Server offline, with a last sighting 31 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 27 September 2026.
Where does Rust Dev Server sit?
There is no region published for Rust Dev Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 217.194.149.14:28015.
Map and rules
What rules and settings are recorded for Rust Dev Server?
The name Rust Dev Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Rust Dev Server selected?
Rust Dev Server runs a procedural map, which the game generates.
Wipe schedule
When does Rust Dev Server wipe, and on what schedule?
Too few wipes are on record for Rust Dev Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 52 days 17 hours ago.
Tags, lists
Where does Rust Dev Server appear among Rust Data lists and filters?
On Rust Data, Rust Dev Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rust Dev Server hold?
Read by the game's server browser, the tags Rust Dev Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Rust Dev Server?
The manual route: launch Rust, F1, then client.connect 217.194.149.14:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.