Rust Data

rustdata.spaceservers217.194.149.14:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 217.194.149.14:28015 checked 31d ago

Rust Dev Server

moddedoxide

Connect

srv = rust.server("217.194.149.14:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,544 # top 61%
last wipe 52d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
217.194.149.14:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
6 Sep 2026, 20:50 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average189/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average54/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average77/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average46/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average254/700

Quick answers

From the figures on this page.

Population data

How does Rust Dev Server compare in the rankings?

Rank #14,544 on seven-day player hours for Rust Dev Server, within the top 61% of all ranked servers.

How many players does Rust Dev Server hold at once?

The current row shows Rust Dev Server offline; the last response was 31 days 19 hours ago.

Server data

Which Rust version is Rust Dev Server on?

Version Rust network protocol 2633 and build 163493 on Linux is reported by Rust Dev Server. The protocol has to match before you can join, and Steam does the updating.

Is Rust Dev Server up, and what does its uptime show?

The latest sample has Rust Dev Server offline, with a last sighting 31 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 27 September 2026.

Where does Rust Dev Server sit?

There is no region published for Rust Dev Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 217.194.149.14:28015.

Map and rules

What rules and settings are recorded for Rust Dev Server?

The name Rust Dev Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Rust Dev Server selected?

Rust Dev Server runs a procedural map, which the game generates.

Wipe schedule

When does Rust Dev Server wipe, and on what schedule?

Too few wipes are on record for Rust Dev Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 52 days 17 hours ago.

Tags, lists

Where does Rust Dev Server appear among Rust Data lists and filters?

On Rust Data, Rust Dev Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust Dev Server hold?

Read by the game's server browser, the tags Rust Dev Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Rust Dev Server?

The manual route: launch Rust, F1, then client.connect 217.194.149.14:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs163493
Build Build number: 163493.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,533 players 11,830 servers online