Offline 217.217.226.145:28115 checked 8d ago
Oil Trainer - Carbon Development
Connect
srv = rust.server("217.217.226.145:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 217.217.226.145:28115
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 11:22 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 162/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 191/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 96/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 234/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 349/350 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Oil Trainer - Carbon Development rank?
Over the last seven days Oil Trainer - Carbon Development sits at #15,404 on player hours, in the top 69% of ranked servers.
How full does Oil Trainer - Carbon Development run?
Offline now for Oil Trainer - Carbon Development, with the last sample 8 days 18 hours ago.
Server data
What Rust version does Oil Trainer - Carbon Development run?
Rust network protocol 2634 and build 167781 on Windows is what Oil Trainer - Carbon Development runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Oil Trainer - Carbon Development, and is it online now?
Oil Trainer - Carbon Development is offline at this refresh; the last response came 8 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 20 October 2026.
Where does Oil Trainer - Carbon Development sit?
For Oil Trainer - Carbon Development, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 217.217.226.145:28115 is its address.
Map and rules
Which rules apply on Oil Trainer - Carbon Development, and what settings?
You will not find a gather rate in the string Oil Trainer - Carbon Development. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on Oil Trainer - Carbon Development?
The game generates its map: procedural, on Oil Trainer - Carbon Development.
Wipes and dates
When does Oil Trainer - Carbon Development wipe, and how often?
The record for Oil Trainer - Carbon Development holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 9 days 5 hours ago.
Tags and filters
Which lists on Rust Data hold Oil Trainer - Carbon Development, and which filters?
On Rust Data, Oil Trainer - Carbon Development appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Oil Trainer - Carbon Development hold?
These tags are published by Oil Trainer - Carbon Development and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Oil Trainer - Carbon Development?
Enter client.connect 217.217.226.145:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.