Rust Data

rustdata.spaceservers217.217.226.146:28117.ipynb

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Offline 217.217.226.146:28115 checked 9d ago

Oil Trainer - Carbon Development

moddedcarbon

Connect

srv = rust.server("217.217.226.146:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak –
rank #15,349 # top 70%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
217.217.226.146:28115
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 11:22 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average15/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average28/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average9/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average38/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average156/200

Quick answers

From the figures on this page.

Population data

What position does Oil Trainer - Carbon Development take in the server rankings?

Rank #15,349 on seven-day player hours for Oil Trainer - Carbon Development, within the top 70% of all ranked servers.

What population does Oil Trainer - Carbon Development carry?

The current row shows Oil Trainer - Carbon Development offline; the last response was 9 days 13 hours ago.

Server data

What Rust version does Oil Trainer - Carbon Development run?

Rust network protocol 2634 and build 167781 on Windows is what Oil Trainer - Carbon Development runs. The protocol has to match before you can join, and Steam does the updating.

Is Oil Trainer - Carbon Development up, and what does its uptime show?

Oil Trainer - Carbon Development is offline at this refresh; the last response came 9 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 20 October 2026.

In which location is Oil Trainer - Carbon Development hosted?

There is no region published for Oil Trainer - Carbon Development. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 217.217.226.146:28115 is its address.

Settings and map

What rules and settings are recorded for Oil Trainer - Carbon Development?

No gather rate appears in the name: Oil Trainer - Carbon Development. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Oil Trainer - Carbon Development selected?

Oil Trainer - Carbon Development runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Oil Trainer - Carbon Development wipe?

A rhythm cannot be read from the wipes of Oil Trainer - Carbon Development on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 9 days 14 hours ago.

Lists and tags

Which lists on Rust Data hold Oil Trainer - Carbon Development, and which filters?

These Rust Data lists include Oil Trainer - Carbon Development: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Oil Trainer - Carbon Development hold?

These tags are published by Oil Trainer - Carbon Development and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Oil Trainer - Carbon Development?

In Rust, F1 opens the console: type client.connect 217.217.226.146:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp8
Max players The server lists 8 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,249 players 11,692 servers online