Offline 217.217.226.92:28115 checked 7d ago
Oil Trainer - Carbon Development
Connect
srv = rust.server("217.217.226.92:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 217.217.226.92:28115
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 11:22 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 183/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 83/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 28/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 267/700 |
Quick answers
From the figures on this page.
Population data
What position does Oil Trainer - Carbon Development take in the server rankings?
Over the last seven days Oil Trainer - Carbon Development sits at #15,452 on player hours, in the top 69% of ranked servers.
How full does Oil Trainer - Carbon Development run?
Oil Trainer - Carbon Development returns no live count at this refresh, having last been seen 7 days 19 hours ago.
Server facts
Which Rust version is Oil Trainer - Carbon Development on?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Oil Trainer - Carbon Development. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Oil Trainer - Carbon Development, and is it up?
Oil Trainer - Carbon Development is offline at this refresh; the last response came 7 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 21 October 2026.
Which location does Oil Trainer - Carbon Development run from?
No region is published by Oil Trainer - Carbon Development. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 217.217.226.92:28115 is its address.
Rules, settings, map
Which rules apply on Oil Trainer - Carbon Development, and what settings?
No gather rate appears in the name: Oil Trainer - Carbon Development. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Oil Trainer - Carbon Development loaded?
Oil Trainer - Carbon Development runs a procedural map, which the game generates.
Wipe data
When does Oil Trainer - Carbon Development wipe, and on what schedule?
Too few wipes are on record for Oil Trainer - Carbon Development to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 9 days 2 hours ago, and that is the one in play.
Tags and filters
Where does Oil Trainer - Carbon Development appear among Rust Data lists and filters?
These Rust Data lists include Oil Trainer - Carbon Development: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Oil Trainer - Carbon Development?
The game's server browser reads these tags from Oil Trainer - Carbon Development: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Oil Trainer - Carbon Development?
The manual route: launch Rust, F1, then client.connect 217.217.226.92:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.