Offline 217.217.232.23:28115 checked 8d ago
Oil Trainer - Carbon Development
Connect
srv = rust.server("217.217.232.23:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 217.217.232.23:28115
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 11:22 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 52/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 51/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 55/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 12/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Oil Trainer - Carbon Development rank?
Over the last seven days Oil Trainer - Carbon Development sits at #15,385 on player hours, in the top 70% of ranked servers.
What population does Oil Trainer - Carbon Development carry?
The current row shows Oil Trainer - Carbon Development offline; the last response was 8 days 8 hours ago.
Server data
Which Rust version is Oil Trainer - Carbon Development on?
Version Rust network protocol 2634 and build 167781 on Windows is reported by Oil Trainer - Carbon Development. Steam updates your game for you, but the protocol must match to join.
How reliable is Oil Trainer - Carbon Development, and is it up?
Offline now for Oil Trainer - Carbon Development, last seen 8 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 20 October 2026.
In which location is Oil Trainer - Carbon Development hosted?
There is no region published for Oil Trainer - Carbon Development. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 217.217.232.23:28115.
Map and rules
What rules and settings are recorded for Oil Trainer - Carbon Development?
The name Oil Trainer - Carbon Development carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has Oil Trainer - Carbon Development loaded?
A procedural map runs on Oil Trainer - Carbon Development, generated by the game.
Wipe schedule
When does Oil Trainer - Carbon Development wipe, and how often?
A rhythm cannot be read from the wipes of Oil Trainer - Carbon Development on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 8 days 11 hours ago.
Tags and filters
Which Rust Data filters and lists contain Oil Trainer - Carbon Development?
The Rust Data lists that Oil Trainer - Carbon Development fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Oil Trainer - Carbon Development?
These tags are published by Oil Trainer - Carbon Development and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): Slot count: 8; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Oil Trainer - Carbon Development?
In Rust, F1 opens the console: type client.connect 217.217.232.23:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.