Offline 217.253.82.128:28505 checked 10d ago
Local Dev Server (Carbon)
Connect
srv = rust.server("217.253.82.128:28506")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 217.253.82.128:28505
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 11:21 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 109/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 176/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 70/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 211/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347/350 |
Quick answers
From the figures on this page.
Player counts
What position does Local Dev Server (Carbon) take in the server rankings?
Over the last seven days Local Dev Server (Carbon) sits at #15,308 on player hours, in the top 70% of ranked servers.
How full does Local Dev Server (Carbon) run?
The current row shows Local Dev Server (Carbon) offline; the last response was 10 days 7 hours ago.
About the server
Which Rust version is Local Dev Server (Carbon) on?
Rust network protocol 2634 and build 166655 on Windows is what Local Dev Server (Carbon) runs. The protocol has to match before you can join, and Steam does the updating.
Is Local Dev Server (Carbon) up, and what does its uptime show?
The latest sample has Local Dev Server (Carbon) offline, with a last sighting 10 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 19 October 2026.
Which location does Local Dev Server (Carbon) run from?
There is no region published for Local Dev Server (Carbon). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 217.253.82.128:28505.
Settings and map
What rules and settings are recorded for Local Dev Server (Carbon)?
You will not find a gather rate in the string Local Dev Server (Carbon). Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.
Wipe data
On what schedule does Local Dev Server (Carbon) wipe?
A rhythm cannot be read from the wipes of Local Dev Server (Carbon) on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 10 days 8 hours ago.
Tags, lists
Which lists on Rust Data hold Local Dev Server (Carbon), and which filters?
These Rust Data lists include Local Dev Server (Carbon): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Local Dev Server (Carbon) hold?
Read by the game's server browser, the tags Local Dev Server (Carbon) publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166655 (Build): Recorded game build: 166655; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Local Dev Server (Carbon)?
The manual route: launch Rust, F1, then client.connect 217.253.82.128:28505. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.