Rust Data

rustdata.spaceservers217.60.245.30:28017.ipynb

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Offline 217.60.245.30:28015 checked 4d ago

Snow_Main

moddedoxide

Connect

srv = rust.server("217.60.245.30:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 3/150 # 2% full
7-day average 3 # peak 12
rank #2,768 # top 12%
last wipe 5d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak13players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 16:51 UTC5d ago 12 NaN running 1
1 Wed 21 Oct, 11:15 UTC7d ago 13 held half 2.2 days 2
2 Tue 20 Oct, 15:43 UTC8d ago 13 NaN 0.8 days 0
3 Sat 17 Oct, 17:02 UTC11d ago 17 halved by day 1 2.9 days 0
4 Fri 16 Oct, 21:28 UTC12d ago 17 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 645654
Map of Snow_Main
map
Procedural Map
size
3000
seed
645654
Open on RustMaps

Server

srv.info()
address
217.60.245.30:28015
region
–
max players
150
group limit
1000 max
wipe schedule
–
last wipe
23 Oct 2026, 16:51 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average53/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average41/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average52/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

Quick answers

From the figures on this page.

Player counts

How does Snow_Main compare in the rankings?

Over the last seven days Snow_Main sits at #2,768 on player hours, in the top 12% of ranked servers.

How many players does Snow_Main hold at once?

Snow_Main returns no live count at this refresh, having last been seen 4 days 2 hours ago. Over the last seven days it averaged 3 players and peaked at 12.

About the server

Which Rust version is Snow_Main on?

Version Rust network protocol 2617 and build 140534 on Linux is reported by Snow_Main. Steam updates your game for you, but the protocol must match to join.

How reliable is Snow_Main, and is it up?

Offline now for Snow_Main, last seen 4 days 2 hours ago. Over the last 7 full days the hours up number 94 of 168, 56%. Rust Data logged it first on 16 October 2026.

In which location is Snow_Main hosted?

There is no region published for Snow_Main. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 217.60.245.30:28015 is its address.

Settings and map

Which settings and rules does Snow_Main run?

No gather rate appears in the name: Snow_Main. 1000 players is the maximum per group. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.

Which map has Snow_Main selected?

The game generates the map on Snow_Main: procedural, size 3,000, seed 645654. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does Snow_Main wipe?

No next wipe can be predicted for Snow_Main, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 5 days 6 hours ago, and that is the one in play.

What is wipe day on Snow_Main like?

The average peak over recent wipes is 13 players. The crowd on the latest wipe topped out 18 hours after it began. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 1.

Tags, lists

Which lists on Rust Data hold Snow_Main, and which filters?

These Rust Data lists include Snow_Main: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Snow_Main?

These tags are published by Snow_Main and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): The server lists 150 slots; ts1000 (Group limit): Team size tops out at 1000; v2617 (Protocol): The server speaks protocol 2617, so match your game version; cs140534 (Build): Build number: 140534; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Snow_Main?

Enter client.connect 217.60.245.30:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://free-rust.pro is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players The server lists 150 slots.
ts1000
Group limit Team size tops out at 1000.
v2617
Protocol The server speaks protocol 2617, so match your game version.
cs140534
Build Build number: 140534.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,204 players 11,737 servers online