Offline 217.60.245.30:28018 checked 3d ago
Snow_Build
Connect
srv = rust.server("217.60.245.30:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 119/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 140/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 105/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 31/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 30/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Snow_Build rank?
Rank #4,345 on seven-day player hours for Snow_Build, within the top 20% of all ranked servers.
How many players does Snow_Build hold at once?
Snow_Build returns no live count at this refresh, having last been seen 3 days 23 hours ago. Over the last seven days it averaged 1 players and peaked at 7.
Server facts
What Rust version does Snow_Build run?
Version Rust network protocol 2617 and build 140534 on Linux is reported by Snow_Build. The protocol has to match before you can join, and Steam does the updating.
Is Snow_Build up, and what does its uptime show?
The latest sample has Snow_Build offline, with a last sighting 3 days 23 hours ago. Over the last 7 full days the hours up number 94 of 168, 56%. Rust Data logged it first on 17 October 2026.
Which location does Snow_Build run from?
For Snow_Build, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 217.60.245.30:28018.
Settings and map
Which settings and rules does Snow_Build run?
You will not find a gather rate in the string Snow_Build. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. The VAC field reads off.
What is the map on Snow_Build?
The game generates the map on Snow_Build: procedural, size 3,500, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipes and dates
When does Snow_Build wipe, and how often?
A rhythm cannot be read from the wipes of Snow_Build on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 65 days 18 hours ago.
Lists and tags
Which Rust Data filters and lists contain Snow_Build?
On Rust Data, Snow_Build appears in these lists: Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Snow_Build hold?
Read by the game's server browser, the tags Snow_Build publishes are: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): 30 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2617 (Protocol): To join, your game must run protocol 2617; cs140534 (Build): The server runs build 140534; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Snow_Build?
Enter client.connect 217.60.245.30:28018 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://free-rust.pro is the website recorded for it.