Online 217.77.1.118:25565 checked 10m ago
Rust Test
Connect
srv = rust.server("217.77.1.118:25566")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 10:20 UTC26d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1321362921
- map
- Procedural Map
- size
- 3000
- seed
- 1321362921
Server
srv.info()- address
- 217.77.1.118:25565
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 10:20 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 151/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 96/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 234/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Population
What position does Rust Test take in the server rankings?
Player hours over seven days put Rust Test at #15,327, in the top 69% of the ranked set.
What population does Rust Test carry?
The sample now reads 0 players for Rust Test, out of 100 slots. Over the last seven days it averaged 0 players.
Server data
How well does Rust Test perform?
Server fps over the last 48 hours averages 44; the floor is 7. Entity numbers reached 49,684, and that includes buildings, deployables and the rest. The memory field tops out at 1,799 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Rust Test on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust Test. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust Test, and is it online now?
Online is the state at the latest refresh for Rust Test. The uptime it reports puts the last restart about 6 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Rust Test run from?
There is no region published for Rust Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 217.77.1.118:25565.
Map and rules
What rules and settings are recorded for Rust Test?
The name Rust Test carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC off.
What is the map on Rust Test?
Rust Test runs a procedural map of size 3,000 with seed 1321362921, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does Rust Test wipe?
The record for Rust Test holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 26 days 7 hours ago, and that is the one in play.
On Rust Test, what happens on wipe day?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold Rust Test, and which filters?
On Rust Data, Rust Test appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rust Test hold?
Read by the game's server browser, the tags Rust Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Rust Test?
Enter client.connect 217.77.1.118:25565 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.