Offline 218.37.117.6:28015 checked 26d ago
My Rust Server
Connect
srv = rust.server("218.37.117.6:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 03:14 UTC26d ago | 1 | NaN | running | 1 |
| 1 | Fri 2 Oct, 14:04 UTC27d ago | 1 | NaN | 0.5 days | 0 |
| 2 | Fri 25 Sep, 08:01 UTC34d ago | 1 | held half | 7.3 days | 1 |
| 3 | Wed 23 Sep, 09:50 UTC36d ago | 1 | NaN | 1.9 days | 1 |
| 4 | Tue 22 Sep, 03:20 UTC37d ago | 1 | NaN | 1.3 days | 1 |
| 5 | Mon 21 Sep, 07:00 UTC38d ago | 1 | NaN | 0.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 218.37.117.6:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 04:23 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 150/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 191/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 93/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 216/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 344/350 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does My Rust Server rank?
Player hours over seven days put My Rust Server at #13,860, in the top 61% of the ranked set.
How full does My Rust Server run?
My Rust Server returns no live count at this refresh, having last been seen 26 days 11 hours ago.
About the server
What is the Rust version on My Rust Server?
Rust network protocol 2634 and build 166586 on Windows is what My Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Rust Server, and is it up?
The latest sample has My Rust Server offline, with a last sighting 26 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 21 September 2026.
In which location is My Rust Server hosted?
No region is published by My Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 218.37.117.6:28015.
Settings and map
What rules and settings are recorded for My Rust Server?
You will not find a gather rate in the string My Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC off.
Which map has My Rust Server loaded?
A procedural map runs on My Rust Server, generated by the game.
Wipe schedule
When does My Rust Server wipe, and on what schedule?
No next wipe can be predicted for My Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 13 hours ago.
On My Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Lists and tags
Which lists on Rust Data hold My Rust Server, and which filters?
These Rust Data lists include My Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on My Rust Server hold?
These tags are published by My Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to My Rust Server?
Enter client.connect 218.37.117.6:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.