Offline 219.104.173.56:28015 checked 17d ago
TECH.C. Rust Server Season1
Connect
srv = rust.server("219.104.173.56:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 07:06 UTC26d ago | NaN | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 219.104.173.56:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 07:06 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 168/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 80/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 17/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 83 on average | 259/700 |
Quick answers
From the figures on this page.
Population
How does TECH.C. Rust Server Season1 compare in the rankings?
Rank #15,627 on seven-day player hours for TECH.C. Rust Server Season1, within the top 71% of all ranked servers.
How many players does TECH.C. Rust Server Season1 hold at once?
The current row shows TECH.C. Rust Server Season1 offline; the last response was 17 days 11 hours ago.
Server facts
What Rust version does TECH.C. Rust Server Season1 run?
The build is Rust network protocol 2634 and build 166652 on Windows, run by TECH.C. Rust Server Season1. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TECH.C. Rust Server Season1, and is it up?
The latest sample has TECH.C. Rust Server Season1 offline, with a last sighting 17 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 15 September 2026.
Where does TECH.C. Rust Server Season1 sit?
No region is published by TECH.C. Rust Server Season1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 219.104.173.56:28015.
Rules, settings, map
Which settings and rules does TECH.C. Rust Server Season1 run?
The name TECH.C. Rust Server Season1 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on TECH.C. Rust Server Season1?
The game generates its map: procedural, on TECH.C. Rust Server Season1.
Wipe schedule
When does TECH.C. Rust Server Season1 wipe, and how often?
Too few wipes are on record for TECH.C. Rust Server Season1 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 5 hours ago.
Tags, lists
Where does TECH.C. Rust Server Season1 appear among Rust Data lists and filters?
On Rust Data, TECH.C. Rust Server Season1 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on TECH.C. Rust Server Season1 hold?
Read by the game's server browser, the tags TECH.C. Rust Server Season1 publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join TECH.C. Rust Server Season1?
Enter client.connect 219.104.173.56:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.