Rust Data

rustdata.spaceservers220.158.30.145:28017.ipynb

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Online 220.158.30.145:28015 checked 11m ago

ICYTY RUST | PVE/PVP

moddedcarbon

Connect

srv = rust.server("220.158.30.145:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak 1
rank #10,831 # top 49%
last wipe 21d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 11:33 UTC21d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 123456
Map of ICYTY RUST | PVE/PVP
map
Procedural Map
size
3500
seed
123456
Open on RustMaps

Server

srv.info()
address
220.158.30.145:28015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 11:33 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average5/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average59/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average58/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average12/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14/1000

Quick answers

From the figures on this page.

Player counts

How does ICYTY RUST | PVE/PVP compare in the rankings?

Player hours over seven days put ICYTY RUST | PVE/PVP at #10,831, in the top 49% of the ranked set.

How many players does ICYTY RUST | PVE/PVP hold at once?

The sample now reads 0 players for ICYTY RUST | PVE/PVP, out of 30 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 11:00 UTC, mean 0 players.

Server data

What does performance look like on ICYTY RUST | PVE/PVP?

Server fps over the last 48 hours averages 101; the floor is 70. Entity numbers reached 69,781, and that includes buildings, deployables and the rest. Memory peaked at 3,355 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is ICYTY RUST | PVE/PVP on?

Rust network protocol 2635 and build 168909 on Linux is what ICYTY RUST | PVE/PVP runs. The protocol has to match before you can join, and Steam does the updating.

Is ICYTY RUST | PVE/PVP up, and what does its uptime show?

ICYTY RUST | PVE/PVP reports itself online at the current refresh. A restart about 3 days 11 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 144 of 168, 86%. The first row Rust Data holds for it is dated 13 September 2026.

Where does ICYTY RUST | PVE/PVP sit?

No region is published by ICYTY RUST | PVE/PVP. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 220.158.30.145:28015.

Settings and map

What rules and settings are recorded for ICYTY RUST | PVE/PVP?

You will not find a gather rate in the string ICYTY RUST | PVE/PVP. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has ICYTY RUST | PVE/PVP selected?

Size 3,500, seed 123456: the procedural map on ICYTY RUST | PVE/PVP, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does ICYTY RUST | PVE/PVP wipe, and on what schedule?

A rhythm cannot be read from the wipes of ICYTY RUST | PVE/PVP on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 12 hours ago.

What is wipe day on ICYTY RUST | PVE/PVP like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 27 hours in.

Tags and filters

Which Rust Data filters and lists contain ICYTY RUST | PVE/PVP?

These Rust Data lists include ICYTY RUST | PVE/PVP: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on ICYTY RUST | PVE/PVP?

These tags are published by ICYTY RUST | PVE/PVP and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): 30 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to ICYTY RUST | PVE/PVP?

In Rust, F1 opens the console: type client.connect 220.158.30.145:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players 30 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,860 players 11,711 servers online